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What Others are Saying

StarTigerrr | 95/100

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01/30/19 at 12:33 PM

powerman | 75/100

this level was good overall, just that there are some scenery cutoffs

01/28/19 at 12:10 AM

nate408 | 92/100

Nice Level and Very creative level in fact I like the swamp/forest like scenery and feel to it. Its just there is some cutoffs like with some of the plants

01/27/19 at 4:36 PM

SuperSonicChaos | 82/100

This level has one problem though...
one part of the level needs a block fix *aka after the swampy caves* and i cant get past that

01/27/19 at 4:29 PM

Anego the Nihilego | 93/100

so... what can I say about this level? it was almost perfect!

the scenery here was phenomenal on how you did it, having trees, bushes, and grass everywhere! it looked really good I have to say! as for the gameplay, it was also quite well done! but.. there is one flaw I'll get to later about the first time water area.

the major flaw this level has is at the end of the first water section, right where the seaweed is. I know you did it as a way to prevent that from being a cutoff, but now the wood is, and landing where it is can easily make you fall through and die. the slope is there for a reason, and it needs to have everything there... but due to that, it can be quite buggy.

another more visual only flaw is that the plants in the water at the checkpoint is kinda odd, going in front of the water on one tile, but behind it on another! it looked just really weird and stuff... but didn't hinder the gameplay at all, so I can let that one pass.

lastly, at the koopa is just a tiny bit close for the start of the level, but it isn't TOO bad... yeah, he can cause a few deaths that are cheap, but he can give you enough time to notice. but still, if I was you I'd place him up on that platform where the first large bush is, to give the players just enough time to think and do what they need to before starting the level!

so... all in all, this level was pretty much perfect both visually and in the gameplay department, but that seaweed is a major problem due to being able to clip through the ground and die.

01/27/19 at 4:19 PM

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