• Description: *Please note that this is merely a parody. EA is in no way involved with this creation. Also, custom music is gone likely due to url changes...

    Update: I spotted 2 tiling errors and fixed them.

    Hello! I am a (fictional) EA representative. Recently, our company has discovered a new website that goes by the name of Level Palace!

    We here at EA are constantly looking for new ways to ̶g̶r̶a̶b̶ ̶y̶o̶u̶r̶ ̶m̶o̶n̶e̶y̶ spread a sense of pride and accomplishment as well as fun!

    Thus, we decided to create a 𝘴𝘱𝘦𝘤𝘪𝘢𝘭 Mario level for you all! The name of this level is Abandoned Grassland Castle. You will get a chance to travel through one of Bowser's old castles. Sounds fun!

    This is totally not any sort of scheme to monetize content either. We never lie. Have fun!

    A few serious notes:
    -The hidden section is 100% possible, but very hard.
    -There is a way to cheese the hidden boss battle, but I would appreciate if you didn't. I didn't discover this exploit until long after making the fight
    -If you have filters on your internet or browser, custom music may not show up.
    -This is a joke level, and probably not a good one.
  • Contributors: The CBG of Limbo is a modified version of NitroGamers's CBG.
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What Others are Saying

Orangetack | 90/100

Most people playing this level probably didn't even bother to play as far as its entire reason for existing (I'm looking at you, luiginose...). The grassland section is alright. The scenery is great, but most of the gameplay isn't particularly imperssive, although it has a few great bits, like the use of the on/off switch. The castle section is weak, as the goomba/thwomps are repetitive, and hitting grey blocks to get rid of spinies is a good concept but the obstacle is the same both times (a thwimp). But my god, when I made it into the second map... that was a laugh! Such a good use of the multiple musics/backgrounds. Sure, the challenges in that part aren't great but that even fits the theme. When I got to the goal point, I thought it was all over, but it turns out there's even more! The best challenges of the level came in the final secret map, for sure. It's extremely difficult to stay between the rexes while avoiding all the other hazards but really creative.

Great level, love the concept.

03/13/19 at 1:07 PM

The Flying Dutchman | 100/100

even tho the monty moles were placed a bit annoying at the start, and you can duckjump to kill rex' (yes, i fully beat this the hard way), i liked this classic theme behind the level of ridiculing a company and then making it a 'turn on the narrator', making it an extremely good use of the new map system (music + text boxes differ for each map)

im not gonna deduct any points for the monty mole spam/hard part cheese because it simply felt so unique and was really fun to play.
i don't have much more to say about this, the level speaks for itself.

100/100
pirate the heck outta it.

~TFD

02/27/19 at 1:33 PM

Rambocam7 | 100/100

Haha very awesome concept of level building! I managed to made the easy part with no problems. The scenery and monster placement was outstanding, no tiling and/or blind jumps flaws.

The hard part was... well, very hard, i didn't managed to beat it all, but it was very fun, i'll be sure to pay next time haha.

Great level overall, i had a lot of fun and with no other more things to say.

02/13/19 at 9:59 AM

Hexagon42 | 100/100

This user did not provide a review.

02/12/19 at 6:40 PM

luiginose | 100/100

good level, there are no flaws. just that the level is more like "monty mole land" because of too many monty moles.

02/12/19 at 2:38 PM

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