• Description: TIL a bob-omb can kill boom boom in SMF2 but not SMF3. Too late to redo it in SMF2 tho. I know flash is on its way out, so I gotta get out the last few levels I'm working on
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What Others are Saying

JetWing34 | 25/100

This user did not provide a review.

12/21/19 at 6:27 PM

Lyric_TheLegend | 24/100

This user did not provide a review.

12/12/19 at 2:39 PM

The Flying Dutchman | 28/100

pretty mediocre... the tiling was quite boring in the first bit and had random blocks with stuff inside it which didnt add anything. the enemy placement was random and then a cluster off door started with enemies spammed randomly and weird spawn location for a bossfight...

try to improve on this by putting more thought into enemy placement and tile placement so it doesnt look like a mess overal... a level needs structure: different paths dont help with that so often only do that as a secret or some gauntlet concept, but here... hmmm a bit of a mess not gonna lie.


12/12/19 at 12:50 PM

TehMichaelSpartan | 19/100

Agreed with Everyone

12/12/19 at 12:25 PM

SilentShadow91 | 25/100

I thought the level was a speed run at first, but then I saw the pick-a-door section. It almost looks as if you had started to design a good level, but then ran out of inspiration. Don't do pick-a-door. Just don't. Those aren't even fun in troll levels, which are designed to kill you in every imaginable way. I'm sure you can be more creative. Better luck next time

12/11/19 at 9:39 PM

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