• Mario Maker

    Regular User

    Rank 6

  • Class: Silver
  • Rating: 89.4%
  • Votes: 5
  • Plays: 17
  • Favorited By: 1
  • Game: See description
  • Difficulty: Easy
  • Published: 04/28/19 at 11:11 AM
  • Description: This is the first time I'm using Nitro's SMF2 hack. You are able to play as Luigi if you change the settings in the game. Here's the link: https://nitrogamer914.wixsite.com/remixed-flash-2
  • Contributors: No additional contributors.
Rate this Level

You'll need to login or create an account in order to rate this level.

What Others are Saying

DrBrains | 100/100

good level

07/07/19 at 4:11 PM

BaconHair11 | 75/100

WOW! Its a new smf2 modits to good!

04/29/19 at 3:27 PM

Vinicius BC | 94/100

Your level is incredible! And the failures are few, that's good.

First on map 1, it seems to have no flaws, the cutoffs will not be discounted by the autoscroll, but there in the end, in x6540 the bridge began in the middle. And map 2 should have some challenges and be a bit bigger

I think the beach theme very cool and background was very good. Congratulations!

04/29/19 at 1:25 PM

Nitrogamer | 85/100

Me: *checks Level Palace every so often on rare occurence*

You: Some how beats me to making the first beach level for my own beta hack.

Me: *sees level*

Welp oh boy-

So last time I rated a level featuring my heavily w.i.p. hack that probably wont ever get finnished.

dang it sucked. like stuffing a bunch of new stuff, in fact every new thing into one map and one level is stupid...

But onto this level, So I went into the editor after playing it and noticed how creative this actualy was, but at the same time taught me:

1: Finnish making the rest of the water corner tiles
2: change the red airship tiles
3: Finnish up Fire Luigi omg how did I forget XD
4: oh my gosh I keep forgetting that I messed up the horizontal glass pipes lmao

Anyways this level was decent I guess, there were a lot of cut-offs *cough limited use of layer two for water and glass pipes* I am freaking hecca suprised you managed to find the changed tiles for the grey rope and
learned how to use glass pipes.

Oh my gosh I worked so hard on this hack and finally I see a somewhat a lil above average level.

So This level used good palm tree use except you could have heightened them a lil. In fact one of the palm trees at X: 4780 Y: 200 was cut-off, whoops.

what you could do is place tile 2988 (green hill section) and 2994 (also Green Hill Section) to make cool beach design.

also The Stones and Navy Blue stones did not go well at all. lel, also maybe adding the columns/pillars makes it cool. this level was very fun to play, thank you so much for using my beta hack! Please ask me any questions about future additions and possible tilesets I could add

04/28/19 at 3:24 PM

The Flying Dutchman | 93/100

I really enjoyed this level, it had nice aesthetic and some relaxing fairly simple gameplay.

the geysers coming out of the water also were a nice touch and offered some decent challenges, the level also went paired with proper exploration.

complaints would be that the geysers caused waiting challenges at times and at 1 point getting in the water
would softlock you.

the starcoins didnt give much additional challenges as they were open on the main path, the first one was hidden well but the others could've used an additional challenge to them.

ps. dont put enemies liek that in transparent pipes, looks off

93/100
~TFD

04/28/19 at 3:15 PM

    No actions to display.