• Description: Video: https://www.youtube.com/watch?v=Vxn5TF6u3Rc

    hey there! Welcome to another of my weird levels.

    Rules of the level:

    1- break all the bricks you find in your way
    2- Kill all enemies (except the red koopa in the gray block after the goomba and dry bone) and always check if there are none left .
    3- Above of coins there are a invisible block, hit all invisible blocks.
    4- If you die, move the start point and edit the parts you already beated.
    5- When you get the fireflower shoot twice.
    6- Hold right, jump when you need jump.

    Sorry but is impossible add a reset warp in this one. Enjoy the level and explain why you rate below 100.
  • Contributors: No additional contributors.
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What Others are Saying

DragonHeart | 100/100

I LOVED the challenge of this level. It took me atleast 8 attempts to realize I had to land on the rocket instead of jumping early to avoid the piranha plant. Great work! No rating thingy needed.

01/22/20 at 4:29 PM

Anego the Nihilego | 100/100

I dunno what I played exactly but... good LORD what I witnessed was just ridiculous! in a good way that is!

anyways, this ain't a full review but... I can say that the challenges were solid, although the five plants in one area was a bit too tough compared ta the rest there, which probably would have been best as the final part, as the hardest is usually at the end. but besides that for challenges... it was all good!

as for the scenery? it's also all good, having a solid amount, but not too much ta drown out the background as well.

so... all I can say is... I witnessed something I probably won't ever see again with the fireball run... and a single hammer bro that was oddly easy to take down as well.

01/15/20 at 5:06 PM

StarTigerrr | 100/100

You are the best SMF1 level maker that I know!
The level had good challenges. I watched the video because I couldn't beat the level.
There is scenery.
Everything is good!

01/15/20 at 10:47 AM

SMLFlash | 85/100

Um, some parts seem a little unfair. the difficulty seems incorrect. So thumbs down on those two. It's Okay for a final level, I guess.

01/15/20 at 12:33 AM

LazorCozmic5 | 98/100

Last smf level or not, you'll go down in history as one of my top smf1 makers alongside JetWing34. A lot of originality with the gameplay department, and though this isn't the first time you used the fireflower like this, it's still cleverly done nonetheless. I just wish you would've added some sort of challenge to the fireball racing, that'd be nice too. Maybe you can even add a piranha or two for the bottom route of X3160 so it'll give the player something to avoid along the way. The scenery/visuals are as per usual, nicely done although nothing I haven't already seen before. The space was confined but still looks great. So, Nuozzu4, great job on this last smf1 level of yours and I'm proud to say that I managed to get to the X1900 piranha portion without moving the warp. There's also that thing with the firebar cutoff when it circles the bullet-bill base (at X2960) not viewable in the editor sorry

01/14/20 at 5:31 PM

IggyHopxD | 100/100

Muy buen nivel y secuela de The Last Breath! Otra vez, usaste muy buena decoración y buenos puzzles, tal como en el nivel de ayer. Me gusta mucho también que hayas puesto reglas para el nivel para cuando hagas cada cosa.

Sin mucho que decir, te doy un 100 y una dificultad difícil. Buen trabajo, como siempre!

También, por lo que leí en la descripción, dijiste que este podría ser tu último nivel, y referente a eso quería preguntarte: En el caso de que sí sea tu último nivel, vas a seguir estando en el sitio para votar niveles y hablar con gente y eso, o vas a irte de LP por completo directamente?

01/14/20 at 2:57 PM

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