• Description: *UPDATE*
    I have fixed two issues that Lazor has pointed out, only design issues tho. I don't want LC to rerate cuz 95 is good.

    Filip's Adventure
    World 6: Haunted
    6-2: Haunted Cave

    This cave is very haunted, toads were hanged here and there are lots of ghosts here lol! This level will be hard to complete due to the very hard challenges that I put. I spent like 2 weeks or smth on the level so good luck and I hope u enjoy!
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What Others are Saying

Markw0000 | 93/100

okayyyy so um the music really really really goes with the level. but there is no mushroom at the beginning? why? All of it was equally hard to get past. but overall worthy gameplay

07/24/19 at 10:08 AM

Fireborn | 96/100

Great level with scenery and fun challenges for the most part. The Toads hanging on the rope was cool (has been done before). I liked the custom music for this level which brings the creepy atmosphere. The challenges were pretty cramped which you had to be precise. The only two challenges I didn't enjoy were the jumping munchler at x1500 y400 which you can't avoid it without losing a mushroom. Also at x3040 y280 the enemies felt a little spammy with the spikes above you which was annoying having to go through it twice after getting the palace switch. Other than that, it was a great level and good work.

07/20/19 at 6:57 PM

Golden Apple | 100/100

I don't think I have to say anything...

07/13/19 at 5:00 AM

IggyHopxD | 100/100

Nice level! I really liked the challenges you used. Once again, you made a good job here by doing difficult and really cleverly made challenges, and by adding on it the fact that the design/visuals of the levels were really well done with the scenery and the tiling made it a really good level. I didn't find any flaws anywhere. That's all I have to say, just have a 100% rate and an Extreme difficulty!

07/12/19 at 7:27 PM

Tomika444 | 95/100

This user did not provide a review.

07/12/19 at 11:48 AM

Mariogamerxyz | 95/100

Agreed with LC.

07/12/19 at 10:50 AM

LazorCozmic5 | 95/100

So, you went for a compact approach and it turned out pretty good! Fun challenges, some more demanding than others but all/most of them were fun/challenging without being outright frustrating. At no point did the level feel boring at all. I also managed to go through the secret exit. Fair combination of timing/skill was needed to get past some of the boo-clock challenges, like the one at x:3020 y:240 which was actually my favorite part of the level.
I want you to be careful with:
- Where the yellow reset pipe is, there also needs to be a bg changer.
- Questionable consistency with the X4340 y400 challenge. You traverse the section bouncing off the beetle which is frustrating to do with the baseballs also coming at you at 100mph. This particular challenge demanded an unnecessary amount of precision. Also tree pillar cutoff (ceiling)
- Why the thwomp blind jump at x:4300 y:180? Also why not an S-tile next to the left slope?
- Yeah and make sure the entirety of the black backdrop behind the goal card is filled in as well, or actually who cares no one's going to notice that anyway right?

07/11/19 at 8:09 PM

DragonHeart | 100/100

To start with, I would like to say that the gameplay was truly a masterpiece in itself. It is a perfect challenge and is very fun at the same time. In the detail I can tell that you spent some time on it because every block you placed was in a pretty good spot and fit with the theme. If I were a moderator or whoever decides what lvls get featured I would definetly choose this.

100/100 Masterfull!

Difficulty: Extreme

07/11/19 at 8:05 PM

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