• Description: So, yeah. Since my first troll level was a disaster, I've made a second one even worse than the first one >:) Have fun!!!

    Also, just in case anybody complains, there is a consistent setup to not die in Map 4. You just have to figure it out. I believe in you.

    Update 1: Tinkered with the Map 3 Poison Mushroom troll and made it slightly more potent. Also updated lives to 99 (I think).
  • Contributors: Shoutouts to The Flying Dutchman for "motivating" me to make this community suffer this awful level. If you have had a bad experience with this level, blame TFD.
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What Others are Saying

YouKH | 83/100

Iam that shell jump level creator THX for your advice I thought about making cool setups before i Upload the level but I failed to find a good setup so....I uploaded it with out any setup
The star run and the tight timer I should have made it shorter and put a door so that the star power disapear
The spring jump should be removed and the 1-up should be appeared bc it's not a challenge
but the setups ....... no idea
my opinion about the level?
I was lucky bc I know most of the glichs you have used but those trolls of dying first you enter a door or choose between 2 passages those are the trolls I h8

05/30/20 at 4:11 AM

dominic | 100/100

This user did not provide a review.

05/24/20 at 1:13 PM

MrGerund | 79/100

750th review.

Well, it definitely was an improvement in comparison to your previous one, but it still felt like an overload of cheap trolls.

first things first, i don't think unactivatable textboxes or overly long ones are trolls as well... its just obvious game mechanics. the first troll was the best though as you instantly abused the switch bug with an obscurring item box to troll yourself into a spike, proper troll.

from there it went downhil, the trolls were mainly just knowing your game mechanics and that the edge of the screen is half a tile wide, so its easy to evade despite the potential "correct path"

room after that already was fairly confusing... you drop into a room, instantly setting off a timer with... a certain water tiling error (double layered), when the bombs go off which will undoubtedly kill you since you get no time to think, i got back, grabbed the pswitch and got outta there n grabbed the checkpoint... probably intended as some bonus and thats ok.

i didn't like the autoscroll troll, the section just forces you to get impatient, walk forward and then wonder what killed you, later figuring out it was a cheap autoscroll, the hidden blocks were a good troll though, didnt fall for it the first few times but it was jsut that lil bonus touch.

troll after that was kinda predictable too, very obvious spike + gap with scenery, making it clear what to do. oh as for the chuck before that: good usage of L2 sprites, but idk if killing right after warps is a good idea. you went on with more "cheese" baiting but it was too obvious as i was carefully checking for hidden blocks.

map 4 is where it rly started to get boring, the floor falling from under your feet was predictable but it was jsut a "oh wow, i wonder when im going to get TROLLED by this, wow damn im so surprised my expectations came reality". after that i didnt spam jump and kept on being careful for poison mushrooms, which was a good call + the big door prevents you from jumping up (i recommend you use a locked big red door next time for a fake warp, those could work.)

map 5: "trolled" before you can act, not fun.
then i instantly went in the correct warp to the end, i thought the vines were clever, but a mushroom could easily save me against the spikes.

map 6: you didnt link the warp in map 5 to map 6 as i noticed when i checked the full lvl in editor at the end, would've been a good one.

better than the previous one, still cheap and boring in a lot of spots

08/24/19 at 10:10 AM

LuigiXD/_29 | 100/100

This user did not provide a review.

08/23/19 at 11:44 AM

LazorCozmic5 | 98/100

I can't be the only one that made a fool out of myself trying to jump the goal point because I thought the floor would kill me haha. GG I cleared it on my last try. Suggestion: How 'bout some extra man-ups/more lives, y'know since 5 lives isn't enough to compensate for the unexpected deaths encountered. Water tiling error in map 2 btw. #BestTrollLevel

{*Jumped the goal point, I meant goal point, not checkpoint lol}

08/20/19 at 10:27 PM

DrBrains | 100/100

This user did not provide a review.

08/18/19 at 12:14 PM

JonahtheWhale | 100/100


08/12/19 at 12:20 AM

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