• Description: here's comes a new level! this one may look quite easy... but if ya have trouble climbing up to a higher place, or crossing large gaps with the help of paratroopas... then this level might be a bit tricky for you!

    either way, try ta have fun at least... alright?
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What Others are Saying

Nuozzu4 | 100/100

This user did not provide a review.

09/13/19 at 12:38 PM

Lyric_TheLegend | 100/100

A well designed "generic" level.
Not all levels need to have a gimmick...

09/10/19 at 7:03 PM

RacerJ4KE | 90/100

Nice level, it was fun to play and was aesthetically pleasing but the lack of initiative gameplay and the fact it feels like you are playing a basic grassland level lets it down.
Overall it was a nice pretty level but it wasn't very original.

09/10/19 at 6:07 PM

javien322 | 85/100

Not bad at all. But there are always problems. ALOT of problems.
Nice scenery
Good enemy placement
Nice places to hide dragon coins ;)

CONS: (Since this rate is completely random, I will explain the cons in Swedish. You're gonna have to talk to Busty Heart about why I'm doing this.)NO!! I DON'T SPEAK SWEDISH!

På X1000, Y100, finns det en grop som turrns till ett troll eftersom backen precis bredvid den. Nope...

Nivån är lite intetsägande

På något sätt brist på förgrunden

Difficulty: Medium
Overall Score: 85
Overall Class: Silver

09/10/19 at 4:58 PM

JetWing34 | 90/100

This user did not provide a review.

09/10/19 at 4:50 PM

LuigiXD/_29 | 95/100

This user did not provide a review.

09/10/19 at 10:40 AM

Orangetack | 73/100

I like the simple classic style, this feels like it could be right out of Mario World (apart from the paratroopa jumps). But I didn't find the gameplay that exciting tbh. The enemy placement here is all pretty much standard grassland level, which has been done mannnnnny times before on pg and lp. Additionally it's pretty repetitive with similar galoomba/spiny/paratroopas formations throughout. I was able to skip through it really fast too, which isn't necessarily a problem but an obstacle that requires the player to think a bit more before making a decision would add some depth to the gameplay. Waiting for a paratroopa to be at the right height is something, but it's not original.

Decent fun level. It's nice that there are advance coins, I got 4/5 because I lost Yoshi, but the lack of innovative gameplay wouldn't encourage me to replay it.

09/10/19 at 10:30 AM

LazorCozmic5 | 90/100

Jolly good level theme. Nice to see another one from you after so long! The aesthetics although pretty common and generic, was nicely made here, with the right choice of background, music and amount of scenery with a level length not too daunting either at X6000 pixels (usually your levels would default at X7000 or such). The gameplay wasn't cutting edge, but felt like a fresh breeze of traditional gameplay; one where you can take your time collecting every coin and extra 1 Ups or run through it, or do both at the same time. Backtracking and more interesting challenges are encouraged though.

09/10/19 at 1:20 AM

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