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What Others are Saying

allegoryfk | 1/100

This user did not provide a review.

11/01/19 at 7:00 PM

the trollmaster | 1/100

This user did not provide a review.

10/30/19 at 7:07 AM

Tomika444 | 1/100

This user did not provide a review.

10/29/19 at 5:48 AM

Jack Mango | 3/100

Very poorly designed, sorry man but this just ain't good. Too many cutoffs, much spamming with the enemies. Annoying invisible block mazes, and hidden pipes. You put all of the things people do not like in one level...

You gotta have more imagination then spamming enemies and making people purposely fall in lava, because they have no clue how to navigate an invisible maze.

Take a look at some silver or gold rated levels for ideas... you get better with time!

Even look at my levels if ya need ideas, i mean I ain't the best level maker but I can show you how to make a level good :)

my rate sorry 3/100 and medium

10/27/19 at 8:08 PM

LazorCozmic5 | 1/100

This user did not provide a review.

10/26/19 at 5:21 PM

NESFilipGamer | 1/100

This user did not provide a review.

10/26/19 at 2:43 PM

Nuozzu4 | 2/100

Just another spam level. Good luck the next time dude.

10/26/19 at 11:14 AM

segenanimator | 1/100

This level is just bad

10/26/19 at 11:05 AM

BananaMan 248 | 1/100

This user did not provide a review.

10/25/19 at 9:24 PM

Adyj | 3/100

First and foremost, welcome to Level Palace. Second of all, please put more effort into your levels.

You start off in a room filled with text boxes telling me a cryptic code, and then just hide a pipe in one of the blocks, which was a very cheap move, since I had ABSOLUTELY no indication of that hidden pipe, followed by an invisible block maze, which everybody hates. Having a floating Mario looks horrible, and trying to navigate the invisible block maze would have been a nightmare, had you put more effort into the level. Falling here lands you in the lava, where you could clearly see cutoffs from the ground. After that is yet ANOTHER cheap hidden pipe, which by now is starting to get predictable.

The next section has a random bomb on top of a mushroom block, which was unreachable anyways, more invisible blocks (Yay, says nobody), and vines with yet more cutoffs. This is followed by cheap hits with shells, before hitting a P-Switch and getting into the next room, which was the laggiest shitfest I've seen since DrBrains was still here (he got banned pernamently). Of course, there was yet ANOTHER hidden pipe, which is getting more predictable, but still not good, and then you're swimming in a not water room, just flying over the giant banzai bills. Then, a P-Switch section, poison mushrooms that don't really even do anything, a mess of vine cutoffs, and then the end...

Listen, I didn't write this review just to be mean, but you gotta learn how to make good levels, or at least not rushed, spammy levels. Go check out some of the top 10 from the Level Design Contest to get some ideas (watch some of the Youtube videos for some of the more unbeatable ones) and then come back with fresh ideas for level making. This level doesn't really sit well with many of the other Level Palace users.

Final Difficulty: Medium
Final Rating: 3/100

10/25/19 at 3:18 PM

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