• Description: Mario avoided the sliding koopas, but now he needs to climb to the top of the tower where Boom Boom is. There are dangerous icicles in the tower. Can he do it?
  • Contributors: No additional contributors.
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What Others are Saying

JetWing34 | 95/100

What a good level! I liked how you placed the red coins as a heads-up for the falling spikes, but there are sliding Koopas that come from out of nowhere. These give you no time to judge where they're coming until it is too late. I kind of find this vertical level fun to play, challenging, but a bit on the unfair side. The boss battle was pretty good too! Great work, GA!


12/13/19 at 11:20 AM

Tomi444 | 100/100

This user did not provide a review.

12/02/19 at 10:33 AM

LuigiXD/_29 | 97/100

This user did not provide a review.

12/02/19 at 8:46 AM

awesomeness777 | 97/100

Nice frozen atmosphere + music
The gameplay was pretty cool but the sliding koopa placement was sorta cheap and the end of the section right before the bossfight was filler. Nice creativityness and usage of different autoscrolls.

Difficulty: Hard Medium---Slightly unfair and challenging. I almost beat the bossfight (It sorta glitched hitboxes when I jumped on the boss which was RIGHT NEXT TO the hotheads lol... and it was on its last life)

12/01/19 at 7:08 PM

Emi09 | 98/100


12/01/19 at 6:39 PM

LazorCozmic5 | 96/100

Agreed with the sliding koopas and floor bugs but other than that, very good. I like the boss fight.

12/01/19 at 5:53 PM

Mario Maker | 96/100

Nice, the only problem is the blind enemies but good design and music

12/01/19 at 4:09 PM

MrGerund | 93/100

quite an experience to play... you had a proper atmosphere and theme going on with unique made challenges which were constant most of the time.

however, the sliding koopas were often pretty cheap and obnoxious, and while they were indicated properly, the falling spikes often got repetitive and other times you had to wait way too long for em.

the bossfight had a nice twist too it and overal... this level was quite fun to play + you managed to get the visuals just right to not have them interfere with anything.


12/01/19 at 3:09 PM

NESFilipGamer | 98/100

This user did not provide a review.

12/01/19 at 1:21 PM

Seven | 98/100

Oh my, this sure was a great level! You have excelled on the visuals here, the tiling and scenery are just spot on and the falling spikes really add up to the atmosphere. The only real flaw I found here and in the entire level were the small tiling glitches at Y:4720 where the player can walk on front of the slopes. Using the basic corner tiles would fix this issue.

Other than that, I had a lot of fun playing this level, with engaging challenges followed by creative sections using A1 and A3, and that's unusual to see in levels. Very well done!

In my opinion, this deserves to be featured, since it really was an very enjoyable level with tough challenges, ending with an amazing Boom-Boom fight! Again, stellar job here, man!

12/01/19 at 11:38 AM

Lyric_TheLegend | 98/100

As soon as i pressed play, i knew it was gonna be a good level... and boy was i right!
Nice scenery, and the challenges were fun and original!
Though, the ice bricks look like a cut-off.
Other than that, i can't find anything else bad about this level.
Good job!

12/01/19 at 10:56 AM

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