• Gamerclm678

    Regular User

    Rank 5

  • Class: Silver
  • Rating: 79.1%
  • Votes: 3
  • Plays: 17
  • Favorited By: 1
  • Game: See description
  • Difficulty: Medium
  • Published: 02/01/20 at 9:36 PM
  • Description: Game: https://luigibonus.com/files/games/smcbeta/

    Bowser had a plan. He knew something he could do to improve his plots. He would have his troops invade an ancient castle and renovate it into his new palace. but, he made one mistake, he only sent goombrats and the occasional spike. Because of the... Lack of arms, Not much was done. He did send boom boom, though, and Mario Must make his way through the boiling-tar-filled Crumble and stop their plot.

    Ok But WHO THE HELL IS BRENDAN
  • Contributors: No additional contributors.
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What Others are Saying

miau1000cat | 75/100

es perfecto, para ser un nivel plata, si quieres llegar a oro, pon un poco mas de esfuerzo, pero se que puedes hacer lo mejor

02/03/20 at 3:48 PM

adam02oc | 78/100

This was an okay level I guess. It had some fun platforming nice use of tiling (E.g the use of stone bricks to make a pipe). However, there were some flaws. Let's go over them...

* The gameplay was meh. It was just a bunch of Goombrat dodging with the occasional Twomp or Spike thrown in which added some variety I suppose. It got very repetitive very quick and reduced the quality of the gameplay.
* The scenery. I get that the castle is meant to be "Overgrown", but it was the same scenery over and over. Again, variety is needed in this aspect if you want to keep the player interested. Maybe add some different coloured grasses or bushes or even vines or Piranha Plants?
* Why give the player a load of 3-ups at the beginning of the castle? If your going to keep this feature, at least make it somewhat interesting by placing them periodically throughout the level so the player looks forward to collecting one, or by putting them in hard-to-reach places which offer somewhat of a challenge. Spamming them on top of the player is a wasted opportunity.

To summarise, this is a decent level, but it was let down by its lack of engaging gameplay and boring scenery.

LEVEL APPEARANCE: 7/10
LEVEL FUNCTIONALITY: 9/10
AESTHETIC: 8/10
LEVEL GAMEPLAY: 7/10
GRAND TOTAL: 31/40
(Rounded up): 78%

SUGGESTED DIFFICULTY: Medium

02/02/20 at 5:10 AM

Lyric_TheLegend | 84/100

I really like the design and choice of scenery! Though the challenges were pretty repetitive with the bunches of Goombrats and Spikes. Boss fight was neat too; and I wish it was a little longer.
-Medium

02/02/20 at 2:49 AM

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