• Description: https://youtu.be/lbidkHPcGr8

    This is Dehesa 2, the second part of one of my early levels made in May 2019 and in my opinion one of my favourites classical levels alongside with Pasturelands and Sunrise.

    This level is a tribute to Segomac because i got inspired on one of his levels. The theme here is play the level three time as small Mario, Big and Fire Mario. As you can see in the image, thats the position to shoot correctly. Please rate high (100 lol) and explain why you rate below 100! and don´t rate 99 please...
  • Contributors: Be careful!
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What Others are Saying

Squidward | 100/100

This user did not provide a review.

04/08/20 at 1:17 PM

qwertyquop | 95/100

Pretty good level. The scener looks very nice, and is pretty fun to play through. I know that playing through the level three times is the point of the level, but it did get repetitive. LC pretty much said what I think about the backtracking: it could have benefited from more variety with each time you have to backtrack. It really sucks to have to replay the level because you get hit or something. Overall, it's alright I guess. I don't really know if what you did is creative in terms of SMF, since I don't use it at all.

03/18/20 at 1:35 PM

francy Y | 91/100

awesome level!
but short , nothing else to explain ;)

03/18/20 at 4:36 AM

LazorCozmic5 | 95/100

There's the old cliche that sequels are inferior and the same kind of applies here, or at least in a few ways. It's still without a doubt well-designed in and of itself as I had a pretty fun time with it, but as far as replaying the level tres veces, that's an idea I can't say I'm really fond of. While I see what you were going for, it ended up being kind of redundant because you're essentially just experiencing the same level multiple times, as if twice wasn't already enough by that point. If I were you, there's no hurt in placing two mushrooms before you enter the pipe, or better yet, have the second playthrough be somewhat different the second time around. And as for the side2 platform challenge with the parakoopas I do feel like you could've put something more creative in place. Not a bad one by any means but it's just I've seen this kind of setup in smf1 levels too many times and this great level doesn't deserve a filler challenge like that.

03/18/20 at 2:58 AM

IggyHopxD | 100/100

Otro nivel buenísimo por tu parte!

Creo que es uno de mis niveles con tema de tierra favoritos que jugué de SMF1. El diseño fue simple pero abundante y correcto, y la jugabilidad buenísima como siempre! Me gusta que hayas usado de vuelta la temática de jugar el mismo nivel 3 veces, es una muy buena tematica que me encantaria que mas gente use, ya que es muy divertido jugar lo mismo pero que cada vez sea más diferente.

Así que sin decir mucho, en general, fue un muy buen nivel. 100% y difícil

03/17/20 at 9:32 PM

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