• Description: Super Mario Galaxy are good game on Rosalina.
  • Contributors: easy, rosalina, smf3
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What Others are Saying

BananaMan 248 | 6/100

It looks like a clasic Mario game, and some bad troll level. No more

02/27/20 at 7:31 PM

StarTigerrr | 10/100

Welcome to Level Palace. Just listen to the advice we give and soon you will be better at making levels!
Scenery:
Cuttofs everywhere. A cuttof is when a tile ends without black borders. Nothing here looks good x: 1600 Y: 80. Try not to mix water and lava. Dolphins don't fit in. There is almost no scenery. You can place bushes, flowers, trees, grass, leaves... This makes the player want to play more.

Gameplay:
Checkpoint in thze beginning is not good. It doesn't even work! Don't put Invisible tiles or Special tiles unless you really need to.

Enemies:
Spam of enemies everywhere. Put less enemies in your levels. Some enemies don't fit.

Power-ops:
Too many power-ups.

Conclusion:
Really bad level. Play more levels that are gold.
10/100
Easy

02/22/20 at 5:46 AM

Markw0000 | 8/100

Perfect level only the whole didn't make any sense

02/21/20 at 5:46 PM

phoenix_158208251 | 28/100

I'm at a loss for words. I've seen some bad levels, but this one makes it to the top 10. Easy, yes, but very poorly made. I don't think there's anyone who would give this above a 50%

Design: 2/10 (Did not follow the theme; too many unfair deaths)
Decoration: 4/10 (The goomba house was cool, but that's just about it.)
Functionality: 1/5 (putting a football chuck and a baseball chuck right next to each other DID NOT make the beginning section easy; the checkpoint was too early in the level; the section with the dolphins did not match the level's supposed theme; the surprise bullet bill launcher sitting right next to the end killed me numerous times, and was not appreciated.)

Total: 7/25

02/21/20 at 4:12 PM

JetWing34 | 10/100

Welcome to Level Palace! This is truly a level built more than five minutes of effort, I'd have to say! However, there are tons of cutoffs that are obligated to be addressed. Also, try not to spam too many monsters and never mix water with lava. If this is the case, then keep that in mind.

At the end of each Super Mario Flash 3 level, make sure that the goal cards have black non-solid tiles and the height high enough so Mario can walk evenly on the ground. But then again, you did not do either of those, and that makes poor aesthetics.

I'll give you a 10. Be sure to play other Super Mario Flash 3 levels that have at least Silver or Gold standards!

02/21/20 at 3:52 PM

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