• Description: If you happen to be wondering. I hate this level. This is unimaginative, luckluster and not me at all. Blame Nitro. He's the one who asked if I was going to make a 'Traditional' level. So here's your average medium level- I hope you suffer playing it,

    Yours sincerely,

    If you're recording, use this:


    Though if you are recording, note that if you opt to enter the door then there is a small chance the level is impossible. The code above could only go so far with dealing with SMC's jankiness.


  • Contributors: Nitro for your pain
Rate this Level

You'll need to login or create an account in order to rate this level.

What Others are Saying

Orangetack | 70/100

Well, the visuals are utterly chaotic. It looks as if someone spewed vomit across the screen. It makes the level extremely unappetising, for the mouth and for the fingers. This also intereferes with the gameplay, as you don't know where to look. And don't put solid or semisolid tiles behind scenery.

There are some good ideas here, though. I like the use of some of the thwomps, especially the upside down one. Yet at the same time, most of the ideas are pretty conventional, unexciting stuff, and the level weirdly veers from one random thing to another. Also as LB hasn't yet stopped infinite object loading, you shouldn't let spikeballs collect in areas.

Decent overall, but not something I'll be coming back to.

05/11/20 at 9:53 AM

Nathan nathan | 98/100

The level wasn't that traditional, to be honest. It was more kaizo really. So with that, let's review.

There was honestly too much scenery. The scenery is creative but seriously, you didn't need to put as much scenery as you did. Also there's a glitch at the beginning where you can fall between the gentle slope (2 tiled slope) and the very gentle slope (4 tiled slope). Also at 100X, you've could've put a death block 1 tile above (right above) the Monty hole. The challenges were fairly decent. So was the enemy placement. Overall, this level was good. I'll give it a 98/100. Noice job dude, I've finally beaten a level from you. (Medium) :3

A thing that I took points away for:
Too Much Scenery (-2)

04/09/20 at 3:05 PM

IggyHopxD | 100/100

First of all. What is the rate right under this one? What does that guy mean with "SOMETHING DIFFICULTIES"?
Second of all. Why did someone rate down for "Too Much Scenery"? That's something that shouldn't be rated down for.

For reals now, this was a great level. There are a bunch of bugs with slopes as someone else said, but that's the game's fault. Not much to say, 100% and medium diff.

04/09/20 at 1:42 PM

HeytorG7 | 100/100


04/08/20 at 9:26 PM

Gamerclm678 | 95/100

Ok, the level wasn't necessarily traditional, in the sense of original Mario, and the level is crowded. It does look great and highly decorated. The level was fair but challenging but boiled down to going to one spot and then going back. still phenomenal, 95/100

03/18/20 at 8:08 PM

    No actions to display.