• Description: Make sure to play the level here for experiencing the full glory of the Water update! (also because of the lag, it's a thing for now): https://luigibonus.com/files/games/smctest2/

    Time to boast those blue colors from the mighty Water update!
    Enjoy :)

    Here's the playthrough video: https://www.youtube.com/watch?v=ROtx2mtkmR0
  • Contributors: No additional contributors.
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What Others are Saying

FCalvin | 98/100

Spectacular level, it showcases the water physics very well and it has incredible visuals that have a lot to offer. I liked the different paths and having to avoidi several enemies in the water. My only complain was that the 2nd half was kinda laggy but it was still an enjoyable experience.

04/12/22 at 10:47 AM

rjstrayland | 93/100

it's a pretty long level but still really awesome and cool. the torpedo teds are broken for some reason.

09/12/21 at 11:43 PM

Hiom_Master | 100/100

i don't like water levels, no matter who u are, they are usually on my less fav maps, but this one, is so much fun that i may reconsider the possibilities and ideas of a water level

03/06/21 at 4:28 AM

bowser jr | 100/100

This user did not provide a review.

01/04/21 at 7:34 PM

Super_Constructor29654 | 100/100

I loved this stage so much! I also like your youtube channel. May you play my "Mario's Adventure DX 1-1" stage? It will make me happy. Keep up your work.

11/10/20 at 4:19 PM

mario fan | 100/100

just as i start the level it looks like quality but more and more i play it i just gets better

10/16/20 at 5:10 PM

Mario00000000 | 97/100

This is one of the best water levels I've played on this site. It was all executed to perfection. The backtracking was done great. I really loved the challenges this level had to offer like having to hit the switches to proceed through the level while having to backtrack. I do feel that the P-Switch that is used to enter the ship itself could have been made into a backtracking obstacle instead of it being placed right there next to the blocks to proceed. Also when I was playing, I noticed a slight cutoff of the brick scenery as you entered map 4. Other than that, you've created an absolute masterpiece of a level!


07/12/20 at 6:37 PM

deciduu | 100/100

This user did not provide a review.

07/11/20 at 10:56 PM

tkahun | 100/100

This user did not provide a review.

07/11/20 at 9:38 PM

MistaDrop | 90/100

This user did not provide a review.

07/11/20 at 4:14 PM

SANTIXU | 100/100

mi favorite level!!!!!1

06/18/20 at 1:47 PM

dominic | 100/100

This user did not provide a review.

05/24/20 at 1:23 PM

Loleen287 | 80/100

That's very hard! but also a good level!

05/23/20 at 12:31 PM

wilserkormak | 98/100

This user did not provide a review.

05/20/20 at 7:17 PM

Smuglutena | 100/100

A glorious summary of the Water Update.

I'm in awe, this level was such an amazing way to summarize the Water Update as a whole. The feel, the music, the level's design, everything was spot on! I remember I first saw this level on your channel not too long ago and I just needed to play it for myself and my lord am I glad I did! Before I keep gawking about this level for another 1500 characters, let's get a bit more organized.

The Aesthetics

Very nice, not too much and not too little. Just enough to give the level it's charm. The fish and darkness really do convey how abandoned this ship is. Makes me wonder how long ago this ship crashed and sunk to the depths of the ocean (or maybe it's a lake? Who knows, nature works in mysterious ways). And the relaxing, slow tempo music was an excellent choice. Splendid job.

The Gameplay

Overall very fun. The choice of having the blue shell be a fairly big focus surprised me at first, but then I remembered that you can swim faster with it and you can spin in the shell on the surface of the water. Glad to see you took advantage of this in your level. The switch blocks did get a tad repetitive, but it wasn't intrusive to the gameplay and it makes sense for this kind of level.

Overall, this level blew me right out of the water with it's great level design and aesthetics. Sure, the swimming is kinda hard to get a hold of in SMC at the moment, but getting used to it doesn't take long. A level that I will surely come back to again and again. I can't rate this any lower than what it deserves, 100/100 Seven. Fantastic job!

05/11/20 at 4:46 PM

Skeleboi 173 | 100/100

Finally i did it! So there were no cheats on this level like your last SMC level did so, i have nothing to say.

Difficulty: Hard

04/27/20 at 1:44 PM

Vexilon | 100/100

This user did not provide a review.

04/25/20 at 4:13 PM

MrGerund | 95/100

very interesting for sure, but odd in terms of direction, im sure the blue shell would of made the gameplay heavily easier, but i had to do without and it made someswimming sections with the key painfully tedious due to the quick upward speedwhen releasing down but the slow speed back down when actually pressing down again, make some challenges a bit unfair. i liked the atmosphere you put down and the backtracking was pretty ok to do in all honesty, makin a neat and fairly big level in the end.


04/19/20 at 9:47 PM

Detective Jeremy YT | 100/100

I love it!

04/14/20 at 7:45 PM

TheFirDragon | 100/100

This level is a masterpeice. ;)

04/07/20 at 6:33 PM

shadownathen | 100/100

the music was relaxing

04/07/20 at 12:51 PM

Squidward | 100/100

This user did not provide a review.

04/07/20 at 12:37 PM

ApprovableBoi | 97/100

What an exhilarating underwater level! Wonderful job on using such a fitting atmosphere and music, and adding some unique challenges to the level. Let's not forget how your level is visually striking as well. Overall, splendid job, Seven.

04/06/20 at 5:21 AM

LazorCozmic5 | 92/100

This is quite the underwater level! Everything from the fish clocks to torpedo teds to even the giant puffer were showcased for what can be made with water beta. I'll be the first to admit, the swimming controls holding the item took a bit of getting used to, but after that, you start to get a better feel of the physics. The ON/OFF blocks however, do get a bit repetitive and I think the P-switch was rather pointless placed so next to the wall and there's no backtracking involved with that. That having been said you kept at a reasonable length. The use of the glow effect and waterfalls were also a nice visual touch.

04/05/20 at 10:39 PM

Lyric_TheLegend | 99/100

The slow, yet satisfying gameplay and the calming music made this feel like a whole different game; not that there's anything wrong with that... This level is a nice showcase of the new additions of the SMC Water Update.
I usually hate water levels, but this is one of my favortie LP levels now!
Though, i do agree with the other rates claiming that this level's challenge of hitting on/off blocks gets repetitive.

04/05/20 at 9:30 PM

Softendo | 100/100

[Sadly the lag made me die sometimes but that obviously won't make me take any points off this great level, Great job.]

04/05/20 at 7:25 PM

Strongiron450 | 99/100

The was excellent. It was appealing, challenging, and overall fun to playthrough. My only complaint is that there is a cutoff at X:0 Y:34, I don't have any other problems with this level, Nice!

04/05/20 at 6:39 PM

francy Y | 100/100

I see that you are surprising us with this welcome back ;)

04/05/20 at 5:17 PM

przem1994 | 100/100

Wonderful underwater level. I watched it on YouTube and posted a comment there. It has excellent design, fitting custom music to underwater theme and great challenges. If this level has no flaws, then it should be rated 100/100 (except for lagging). Well done, Seven.

You got 100/100 and MEDIUM difficulty.

04/05/20 at 4:19 PM

StarTigerrr | 98/100

The level was good! The only bad thing is that the part before the checkpoint was just hitting on/off blocks and dodging enemies.

04/05/20 at 3:08 PM

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