• Description: Super Iggy Bros. - World 4-Airship: Windy Jumps through the Airship

    Iggy found out the sound came from an airship found on the top of a hill in the desert, so he decided to jump onto it. When he jumped onto it, he heard Bowser's voice, threatening him and telling him about the friends he still has to rescue. However, knowing how the previous worlds went, he knows Bowser most likely isn't there, and instead, there's just gonna be a fake one. Nonetheless, any way to continue through helps, right? So no matter how windy, hot or cloudy the sky of this desert is, he still is gonna go through the airship, kill the fake Bowser he knows that is gonna be there, and take control over the whole ship to go somewhere else with it. So follow Iggy's plan along with him, and continue on the trip to save all the people Iggy cares about!

    Finally, World 4 is over. Gosh, this world felt ethernal. But here we are, another world down! Since I never used the airship tiles in SMF1, I didn't know how to work with them, so I just experimented around until I came up with a good idea. And here's the final result! It's not bad, but the sub-area could've been better if only there was an airship interior background in SMF1, just like the one in SMF3. But nonetheless, this was still good.

    Clues to find the secret mushroom:
    "Remember: Piranha pipe's hitboxes in SMF1 are terrible."

    So I hope you enjoy this level, and of course, feel free to give me your opinion on it. World 5 is gonna be much easier to do because it's just normal daytime grass levels for the most part, but it's pretty long, so keep in mind that it could still take long!
  • Contributors: Messi ndeahhhh
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What Others are Saying

Vencedor | 99/100

good level ;)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))0

06/13/20 at 3:18 PM

wilserkormak | 95/100

This user did not provide a review.

05/11/20 at 4:57 PM

NESFilipGamer | 100/100

This user did not provide a review.

04/15/20 at 6:34 AM

LazorCozmic5 | 97/100

Just what I pictured an airship in the form of SMF1 to look like. Honestly the only thing I'd change is not add mushroom platforms much less stacked on a pile, and have more creative challenges replace overdone challenges like the shell-thwomp and flames. Coins should just serve as collectibles rather than decor imo.

P.S. Got the secret 1-up ;)

04/14/20 at 11:49 PM

Nuozzu4 | 100/100

This user did not provide a review.

04/14/20 at 10:46 PM

Build | 100/100

Nice airship level with some great challenges and design. Nice usage of the piranha plants at the secret mushroom area where you have to be a few pixels away from their hitbox and jump over them to get it.
Nice gameplay and challenges such as the koopa shell challenge,jumping over piranha plants,ect.

Your airship tiling designs looks great along with the usage of some ghost house scenery tiles.

I beated the level without having to defeat "fake" Bowser to get to the hammer.

04/14/20 at 10:15 PM

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