• Description: This is a long level, and you have to win by having Cloud Mario (Not to lose it), as you see, I used The Cave Tileset because The Mountain Tileset after Version 3.3 of The Waterupdate, Dudes, I have to suggest that Cloud Mario is Gonna Get to The Top, Rules: No Editing, No Placing Mario at The End, Added Checkpoints. Enjoy this long level!
  • Contributors: No additional contributors.
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What Others are Saying

DieRobloxWorst | 60/100

AGREE WITH EVERYONE :)

08/06/20 at 7:25 AM

phoenix_158208251 | 70/100

My only major criticism is that there are a lot of places in the level that I didn't know where to go. Some sign posts or coins would be helpful.

As I do with most levels, I went into edit mode to look around AFTER I played through it once. I added in my requested signs and coins (which helped my little brother out a lot BTW. He insisted on playing this level) and I was able to beat the level more efficiently.
I also removed the invisible blocks that surrounded the bullet bill cannons, as one could easily cheese that section without using their clouds by jumping from invisible platform to bullet to platform.
Believe it or not, there are sideways semi-solids that you can use to keep people from killing the spikes near CP1. Invisible blocks didn't allow the spike balls to move the way that I believe you wanted them too. "Wow! A floating spike ball! Haven't seen that one before!"
Also, the stalactites that you used to coat the rock in after the hammer bro section don't hurt you. you'd be better off just using normal spikes.

All in all, You need more direction. More coins and arrows.
Have a 70

05/27/20 at 11:20 AM

enn123 | 83/100

This user did not provide a review.

05/27/20 at 2:56 AM

Mesopotamia | 60/100

Well done on getting your level featured! I've given up on it several times, but it needs a proper review so hi.

The gameplay of this level is interesting, having to use Cloud Mario to climb a mountain to reach higher grounds. The level is awfully long and at times really directionless. You start off with having to use Cloud Mario to reach higher, but when I first played it, I thought I needed to go right, but that's not the case.

After a while, you get to a section with multiple bullet bill cannons, which actually started to provide a proper challenge, leading to the center of the mountain. You then continued with some more bullet bill cannons, this time requiring you to bounce off them to actually be able to reach higher. After that, there is no clear indication of whether to go right or left, so I picked right, and it turned out to be the correct path.

After which, you continued on with some relatively cutthroat jumping, in which you either make it or fall to your doom, with no indication on where the checkpoint is, so I completely missed it. Then, you provided another directionless route to go right to a cliff with galoomba and a toad, after which, you intended the use of a spring to get higher. Dude, the part right here is LITERALLY OVERLOADED with Bullet Bill cannons to the point where dodging them while getting higher is not fun. You then continued replacing the cannons with Hammer Bros, which isn't as bad as cannon spam, as they are easy to get past despite their inconsistency in throwing hammers.

Then I completely gave up and went to look into the editor. You then progressed with another directionless cloud jump, to finally reach the ice part of the mountain. You managed to provide some decent gameplay, until the part with a diagonal pipe, oh wow, another D I R E C T I O N L E S S gameplay involving the use of the spring, and more D I R E C T I O N L E S S gameplay until you reach the summit of the mountain, where you provided one last chance to show off your mastery of Cloud Mario.

60
Hard
Too much D I R E C T I O N L E S S gameplay

05/25/20 at 10:34 PM

Jesse Alexanderrr | 55/100

This user did not provide a review.

05/25/20 at 8:10 PM

priyaasthana | 65/100

This user did not provide a review.

05/25/20 at 3:19 PM

dominic | 53/100

so the rules say no editing i have to do it because the level is too difficult.

05/25/20 at 1:34 PM

awesomeness777 | 85/100

Unique level, needs more checkpoints and arrows.

Got about 40% through it... might try again later

05/25/20 at 12:16 PM

BaronBrrrrett | 55/100

How do you get past this?

Still, the Cloud Flower is a cool gimmick. Way too hard of a level though.

05/25/20 at 12:04 AM

dude647 | 80/100

the level was a little too hard but cool idea

05/23/20 at 10:43 AM

wolf870 | 70/100

Nice level, but a slightly generic theme. I likes the gameplay, however is it possible to get softlocked, when you loose your powerup. Not eneoughscenery, but still good.

05/17/20 at 4:08 PM

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