• Description: (Everything I was gonna put in the description was put in the textboxes of the level, so all the info that is supossed to be here will be inside the level. Just play it.)

    jk I'll put it here. But be warned, most of the stuff I'll say here will also be said in the level textboxes, so if you read this, you can just skip reading the textboxes or vice-versa, or just read both nonetheless. Your choice!

    The 27th of January of 2017, I made a little SMF3 level called "Modern Hills", made just as a little filler to confirm I was, in fact, not inactive at all. The level in itself didn't have anything special, it was just a grassland level with a lot of interesting challenges and scenery, made inspired by the NSMB series, even featuring the . But what made it so special was that the level got a really good reputation, and to this day, it's still one of my most well designed and well known levels.
    Now, in July 2018, I started to work on a little "sequel" to MH, which was going to be called "Modern Hills 2", also made in SMF3, and this time, I decided to mix less tilings together, but use both modern background and music (The Bob-Omb Battlefield song and the NSMBU 1-1 background), but with time, I lost inspiration to work on it, and also forgot about it. Also, recently, I tried remixing part of the original MH into what was going to be my final SMF level, "Iggy's SMF Rewind" (And I actually managed to remix it correctly), but never got time to finish the entire thing, since I got to one point (The 9th remixed level) and never found time to continue, and as weeks passed, SMF was oof'd from the site. So sadly, I never got to show that off either.
    So, some days ago, I decided to make a remix/sequel to it in SMC to make up for it, and thus, I came up with this: Classic Hills! It's almost the same level as the original, just that not only are most of the original challenges and design changed (Thus being a remix, not a remake) but also, as you can see by the name, it's a classic version! By classic, I mean it mimics more the classical, straight-forward gameplay (Such as the one in the 3 first SMB games and SMW), and uses the SMB1 retro design. Cool idea for remixing it, right?

    Alright, I hope you all enjoy this (I sure did myself too), and of course, feel free to give me your opinion on it. Also, if you have any other ideas of some of my older SMF levels I should remaster/remix/give a sequel to in SMC, feel free to suggest it on your rate or on my profile's comment section!

    One more thing, here's the original Modern Hills in case you want to play it and make a comparison between the OG and this version: https://www.levelpalace.com/level?id=9529 (Level itself) / https://www.youtube.com/watch?v=R2uNHX22dHI (Video)
  • Contributors: Orangetack (SMC custom background site)
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What Others are Saying

Christopher | 90/100

Gameplay: There are no cutoffs,the level appears to the classic Super Mario Bros and it has more scenery than the classic Super Mario Bros.

Design: The scenery inside the tileset was Awesome! No cutoffs and There is just an Classic overworld and a classic sky tileset,no classic underground,underwater and a classic castle tileset.

Overall: This level isn't too bad,a short level and has scenery everywhere

Congratulations For your level!

Rating:90/100
Difficulty:Easy
Class:Gold

Video: https://www.youtube.com/watch?v=R2uNHX22dHI

08/02/20 at 9:46 AM

Pixel Fox | 100/100

I Loved This Level! It's a Classic Level, And Those Types Levels Are Amazing! Making it feel like it's a legit Level From a Mario game.

07/31/20 at 3:30 PM

LY_MCon | 100/100

This user did not provide a review.

07/21/20 at 8:26 PM

SANTIXU | 100/100

This user did not provide a review.

07/16/20 at 11:09 AM

Nuozzu4 | 100/100

Buen remake de Modern hills (nivel que no jugué, por cierto). No encontré ningún error que considere grave por lo tanto 100 out of 100

07/15/20 at 3:36 PM

JetWing34 | 100/100

This user did not provide a review.

07/15/20 at 8:35 AM

Tony | 96/100

Loved the level!

07/14/20 at 12:56 PM

priyaasthana | 100/100

This user did not provide a review.

07/14/20 at 11:30 AM

Kornel_Mario | 88/100

Bardzo fajny poziom.

07/13/20 at 10:09 AM

wilserkormak | 95/100

Good level, was fun, have a well level design and have a classic Mario games vibe.

07/12/20 at 7:10 PM

tkahun | 93/100

me gusto en su mayor parte divertido pero:
1.-el nivel es algo corto
sinceramente no le encontré algo más que calificar, lo demás esta muy bien.

07/12/20 at 6:47 PM

Bar5723 | 100/100

Nice. Good level design.

07/12/20 at 5:59 PM

Strongiron450 | 100/100

Sweet and short. I never played modern hills actually but there were telltale signs of were certain objects might've been used. (not the obvious ones like q-blocks and whatnot) I enjoyed the scenery and simple feel of this level. I beat it on my first try actually even 100%! Though, I did feel the level could've been Expanded further I realize now that SMC's level measurement is simply by tile, Not by a specific interval, say smf was 20 per expansive tile on the X Axis. Well, I don't have much else to say. so I'll give you some key details

Power/Ups: They were neatly placed, I guess you could say came in clutch after a tough challenge. In the cave section you tried to prevent the player from taking the cloud powerup. Nice try but I luckily still had my fire flower hehehe..

Tile Placement/Scenery: Scenery was pretty good. Nothing was overly used and since this isnt SMF1 you could get more creative with your options. guess I should take some notes huh.

Enemy Placement: Nothing much to say. Although It would've been nice if the cave had 1 enemy of some kind.

Alright. Thats my review for you. I dont have any issues with it so I'll leave you with its current score.

07/12/20 at 5:40 PM

BoonAndTheRingo | 100/100

Well, this was a pretty fun level! The scenery was great as well as the gameplay!

Notes: The last Dragon Coin was very hard to get,

07/12/20 at 4:36 PM

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