• Description: This is my second level, thoughts and criticism would be appreciated of course. I waited to upload because of the update but if it is too soon then I will be willing to take it down and wait until I can upload it again, or whatnot.

    EDIT: 8/21/20, I removed the invisible wall from the first pyramid and decided to make it an alternate path

    Music Used:
    https://www.youtube.com/watch?v=bKr-bqmMrtI&t=191s
  • Contributors: No additional contributors.
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What Others are Saying

Wahoo 64 | 100/100

This user did not provide a review.

03/04/21 at 10:59 AM

Skeleboi 173 | 96/100

this is a really nice desert levlel! i honestly don't really like desert levels but this one is really impressive.
i liked most of the challenges, they were pretty nice and easy, but most of them were just spikes which felt a bit repetitive.
but most of it was ok, i liked the placement of the crowbers, the dragon coin challenges were a nice touch to the levlel. but i'm pretty sure you can do better than this, some parts of the level felt flat, the rest of the level was ok in my opinion.

Things I took points away for:

- Some flat parts of this level (-2)
- Repetitive challenges (-2)

Difficulty: Easy
Rating: 96

08/29/20 at 5:06 AM

LazorCozmic5 | 90/100

This is a pretty nice level if I do say so myself. I like the desert theme, as much as it is overdone in other levels. By no means is it anything remarkable, but there were some notable moments. I feel like it could've been better, 70% felt like of it consisted of dodging spikes, the other 30 being crowbers and honestly, it got pretty repetitive. The invisible walls didn't make sense either and I would've much rather you used real solid barriers instead. Pretty decent overall gameplay-wise, the advance coin challenges were some of the better parts of the level.

08/21/20 at 3:34 PM

Tony | 90/100

Great scenery!

08/13/20 at 8:34 PM

adam02oc | 84/100

Decent. You managed to pull off the desert aesthetic very well with the music and choice of tiling and the overall gameplay was pretty fun. I especially liked the Dragon Coin challenges, they added some much needed depth to the level.
Problems I had:

* The gameplay, as I mentioned, was pretty good but it got quite boring after a while. The platforming and enemy placement was top-notch but I was looking for something a bit more if you know what I mean. Some unique challenges or cool bonus areas or something.
* X 115 has invisible walls which you should avoid as much as possible. Nothing is more confusing and frustrating to a player as an inexplicable patch of solid air that bars their progress. If you want to stop the player taking that path, build the pyramid up to the sky limit or add some tiles. Maybe you could even turn it into a diverging path with both paths offering equally difficult gameplay?
* Pipe cutoff at X 370 Y 15.

To summarise:

LEVEL'S APPEARANCE (Scenery, Colour Scheme, Decor, etc.): Very nice looking level. Watch out for cutoffs. [9/10]

LEVEL'S FUNCTIONALITY (Does everything have a purpose, are there softlocks? etc.): Get rid of the invisible blocks, only use them when absolutely necessary. [9/10]

LEVEL'S AESTHETIC (Does the level follow a consistent theme? Is it immersive/atmospheric? Music/Background?): Pretty great, not much else to say. [9/10]

LEVEL'S FUN (Longevity, Enjoyment, Fair or Unfair, etc.): Too linear. Tedious after a while. [7/10]

LEVEL ORIGINALITY (Any creative, unique or original ideas? Is the level forgettable or rememberable?): Kinda memorable. Some unique ideas with the scenery and aesthetic. [8/10]

GRAND TOTAL: 42/50
PERCENTAGE: 84%
SUGGESTED DIFFICULTY: Medium

08/12/20 at 7:34 AM

mandrut2003 | 90/100

This user did not provide a review.

08/11/20 at 2:15 AM

MarioConstructor | 88/100

Well, The level is good.
But some part of level is too easy because it don't have any enemy such as the start of level.
Final Score 88/100 (good)

08/11/20 at 1:38 AM

kowalski | 100/100

This user did not provide a review.

08/10/20 at 11:20 PM

Tashant | 100/100

Well, the level is great, good background, good music,
enemies well placed because there is nothing wrong in this level, I would play it again xd
Difficulty: Medium
Final Score: 100/100

edit: now that I restart the page, great the background;)

08/10/20 at 8:34 PM

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