• Description: (Due to changes in the SMC system, this level is harder to play.)

    Enjoy your air travel
  • Contributors: No additional contributors.
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What Others are Saying

mandrut2003 | 100/100

This user did not provide a review.

04/10/21 at 6:30 AM

Loleen287 | 95/100

El nivel está bastante bien hecho, aunque para mí son demasiados obstáculos jajaja, pero en si el nivel es muy bueno :)

10/11/20 at 4:49 PM

Progamer5gmaker1 | 100/100

This user did not provide a review.

10/09/20 at 4:54 PM

Skye1234 | 95/100

this level is fun but i wonder how you use a cloud power-up because i will love to know how to use one! also it's beside the checkpoint!

09/07/20 at 12:19 AM

Gamer Foxy913 | 100/100

This user did not provide a review.

09/05/20 at 8:34 PM

yolo | 80/100

I mean personally this is what I sorta expect all wind levels to be like; but ig I think too much of LP users to use wind in this sorta way. Clever though, how you used cloud mario to create moving platforms before the platform update. However, most challenges could be damage boosted and it wasn't particularly clear which arrows to avoid and which to follow. You sorta had to memorise which ones were safe and which weren't Some places were also a tad bit chaotic; so it wasn't particularly clear what you had to do which makes a crucial difference in a fast pace level such as this. Furthermore, I found the difficulty rather unbalanced, particularly when comparing the middle section to the last. I wasn't particularly pleased with that either; it seemed rushed and pretty repetitive to avoid the ice balls and get higher. Not to mention the choppiness which reduced gameplay quality significantly (Yes this is a glitch; but since it directly interferes with what you wanted to achieve, you shouldn't have done it to start with i.e it wasn't a negligible one). Either way, marks for creativity; not much for anything else

09/05/20 at 11:10 AM

LazorCozmic5 | 95/100

It almost feels like an autoscroll level. Everything from the decorations to the use of clouds and wind/gravity effect was outright briliant, however much of the difficulty comes from excessive enemy placement in the moving sections which is my only complaint with the level (other than the transitional pipe errors caused by the wind effect of course).

08/21/20 at 1:03 AM

Mr Chocolate Donut | 100/100


08/20/20 at 11:31 PM

hiyosplatoonyoshi | 100/100


08/20/20 at 6:10 PM

robinarensgamer | 100/100

nice level!

08/20/20 at 8:43 AM

turkishman1451 | 95/100

your level is great
decoration is nice
the idea is nice but water is a bit strange idea
but good


08/20/20 at 5:43 AM

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