• Description: Mario comes across a giant gap with a lonely brick block in the slight center. Not knowing, he then trips and falls down the gap, then proceeded to be dropped into a beautiful sight-seeing cave!

    (NOTE: This level has a secret exit that lets you bypass Hills-3 and skips you to Hills-Tower)
  • Contributors: No additional contributors.
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What Others are Saying

M1steryPlay | 85/100

nice level

03/08/21 at 9:20 AM

babayaga0504 | 24/100

this level is anything but beautiful or sight-seeing. the terrain was very flat and plain both visually and gameplaywise. since much of it had no inspiration or interesting ideas and often resorted to the same old boring obstacles. apart from the bonus zone where you collect red coins but only to obtain yet another shell. I give it a 24, this was a very disappointing level

02/01/21 at 3:27 AM

3mmyco0l9 | 82/100

Pretty good! But a few problems...

[Gameplay(Challenge, Enemy Placement, Music, and Bonuses)]
The challenge was pretty easy with there being a lot of power-ups, there weren't too many enemies, the music in the overworld was fine but make it a little lower, and the bonus where you have to get all the red coins in the dark, should've given you a 1-UP or 3-UP. I also don't know how to get the P-Switch for the other bonus that gives you a 3-UP and leads you to a secret exit.

*Challenge: (-5)
*Enemy Placement: (-5)
*Bonuses: (-3)
*Music: (-0)
*Total Points Taken Away(Gameplay): (-13)

[Scenery(Decoration, Theme of Decoration, Background, and Tile Placement)]
The decoration was fine, so were the backgrounds, and I didn't see any cut offs or incorrect tile placement.

*Decoration: (-0)
*Theme of Decoration: (-0)
*Tile Placement: (-0)
*Background: (-0)
*Total Points Taken Away(Scenery): (-0)

[Enjoyment(Fun, and Level Length)]
It was pretty fun to play, the blue shell is my favourite power-up but it was a little short.

*Fun: (-0)
*Level Length: (-5)
*Total Points Taken Away(Enjoyment): (-5)

[Final Tips]
Don't add too many power-ups, add just a little more enemies, and make longer levels.

*Total Score: 82/100 (Great)

*Difficulty: Easy

01/30/21 at 8:48 PM

NESFilipGamer | 40/100

This level is worse than your first level, I'll give this level a basic summary.

Boring gameplay, first challenge was alright at Map 1, but it wasn't original. Also, a big chunk of Map 2 has no roof, (Map 2) X:1 Y:0 and (Map 2) X:20 Y:0 is acceptable because you are teleporting to another area, I tried to tell you this, but I couldn't because you blocked me, oh well lol, doesn't matter. Since there is SO MANY areas with no roof, I am making a list of all the areas with no roof:
1: (Map 2) X:62 Y:0 and (Map 2) X:89 Y:0 - X:108 Y:0 (3)
2: (Map 2) X:163 Y:0 - X:170 Y:0 (3)
3: (Map 2) X:239 Y:0 has no roof aswell between the pipes (1)
4: (Map 2) X:256 Y:0 (1)
5: (Map 2) X:280 Y:0 - X:283 Y:0 (2)
6: (Map 2) X:307 Y:0 (1)
7: (Map 2) X:325 Y:0 (1)
8: (Map 2) X:343 Y:0 - X:368 Y:0 (5)
9: (Map 3) X:0 Y:0 (1)

18 points you are losing for you not being careful with roofs, be careful. So, the level was worse than your first level, that is not very good, that's just bad.

RUNDOWN:
Boring gameplay (-40)
Areas with No Roof (-18)
Feelings towards the level (-2)

A 40/100, not a good level. Better luck next time I guess.

Rating: 40/100
Difficulty: Easy

01/30/21 at 1:04 PM

xavier | 100/100

I loved this level, much more for the shell

[Decoration -0] The decoration is fine, the crystals and the rest

[Music -0] The music is incredible

[Scenario -0] The scenario is normal, okay

[Duration -0] The level is medium long medium short and that's fine, although if you are with the power of the shell it is a little shorter but I will not take points away because it would be unfair

[Extra things -0] I liked that there is a secret exit and a very classic red coin bonus

Final score
100/100
I liked

Grabbed Dragon Coins
3/3

(If I grab all the red coins)

(If you complete the level)

(If I discovered the secret exit)

Difficulty: Easy

Level added as a favorite

01/30/21 at 12:51 PM

mandrut2003 | 99/100

Nice level!

01/30/21 at 12:44 PM

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