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What Others are Saying

nizwanbro | 100/100

Wow, This level is AWESOME

Gameplay: It was just, amazing
Scenery: I keep on saying good and all, but I really mean it, Its just SOOOOOOOOOOO beautiful and the fact that you put a castle at night is N O I C E
Boss battle: It was quiet simple but hey, there's a lil' boo to make it harder
Difficulty: Medium
Overall rating: 100%, This is the best things since slice of bread

02/10/21 at 2:46 AM

HelinhoPN | 100/100

This level was PERRRRFECT!!

The gameplay was wonderful and the boss battle was e p i k
The level overall was very creative! :D
It's definitely a 100/100! Very-good-job!!

~HPN has left the chat

02/09/21 at 12:02 PM

Adyj | 90/100

Quite a good level, the best I've seen from you, I think. Contrary to what NotSoCubic said (and I really don't know what he's talking about :/) the scenery was great. I loved the night sky mixed in with the castle tiling. It looked very clean and very visually appealing. Music fit quite well with the overall mood of the level.

In terms of gameplay, it is a good play. I do have some gripes about the moving platforms taking quite a long time if Mario fails, which ended up with some unwanted waiting. The eeries were quite slow as well, so I wasn't a fan of waiting for them to move up for me to pass. Yes they don't take very long, but there are a lot of them. I'd also like to mention the cheapness of the thwomps at Y:197 and the kaizo block at the very beginning with the stone racoon.

The treasure chests were a nice gameplay theme in the level. I'd wish for them to be used in more creative ways, like activating On/Off switches or L2 contraptions, but I enjoyed them nonetheless. As for the boss fight, simple, but still fun, which I like.

Overall, good job on this, definitely an enjoyable play. Take note of what I've pointed out and happy making!

90/100 (Easy)

02/09/21 at 12:09 AM

NotSoCubic | 90/100

I don't even know what to say dude! This level was very awesome!

The Good Stuff
The theme of this level was very clever! I also loved the chest mechanic of the chest was so clever! I didn't even know you could do that! I really loved the challenge of the King Boo at the end! It was actually very hard for me!

The Bad Stuff
There is just one flaw in this level, and that's the overdecoration. It feels too crowded in this level, kind of making it hard to navigate through the tower. If there was less scenery, this would've been fine.

Deductions
Overdecoration: -10

Final Rating
Rating: 90/100 (Fantastic)
Difficulty: Hard

Improvements
Maybe do not put so much stuff in the level!

Extras
Dragon Coins Obtained: 3/5
Total Deaths: 2
Completed?: Yes

Added to favorites

02/07/21 at 6:20 PM

JetWing34 | 96/100

This level is another example of grand creativity.

I played this level based on no reviews at the time, and I thought that the level's gameplay is extremely impressive! After I expressed my interest in playing the entire level without losing excitement and fun, the one thing that gave this level the bad news is:

1 - Treasure chests that detonate grey bricks get repetitive.
2 - Some of the challenges get recycled over again.

But I am pleasant with how I deflate my expectations, so I go back and play the level the second time.

After a short period of time playing it again for replay value, I opened chest by chest to detonate the bricks, squeezed past eeries and boos, and made my way to the King Boo battle. I really loved the challenges (given that they are repetitive), and as far as the tiles and scenery went? Very well done.

What I learned was that creativity is beautiful in the scenery and tile placement compartment. There are challenges that were repeated at least multiple times. Clean gameplay and boss battle, and it's very impressive at the end of the level. Music of course is wonderful. Overall, it deserves a very high rating. I recommend featuring this level too!

My rate is a 96 and MEDIUM difficulty.

02/07/21 at 2:14 PM

przem1994 | 100/100

This user did not provide a review.

02/07/21 at 1:55 PM

LazorCozmic5 | 95/100

Excellent vertical level overall, despite still being repetitive at times, the gameplay is consistent but you should be careful with invisible block placement, and potential thwomp blind jumps because it is a vertical level. Quite frankly I'm actually very impressed with how you did the boss battle in this one. That challenge was nerve-wracking yet still fair enough to the player.

02/07/21 at 1:47 PM

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