• Description: Just a simple ghost level I decided to create because I was bored, took me 3 days to finish. The level is honestly nothing special, the dragon coins are a peace of cake. (except for the first and last one i guess)
    Thumbnail created by me using canva.com

    This level is 100% possible to beat with all the dragon coins without being hit once.

    Gameplay video - https://www.youtube.com/watch?v=RFc_MFsb5Gs
    Custom BG used - https://smcbgs.wordpress.com/2020/11/26/smc-night-graveyard-backgroundforeground/
    Custom music used:

    Map 1 & 2 - https://www.youtube.com/watch?v=R80nNe3RAbg
    Map 4, 5 & 6 - https://www.youtube.com/watch?v=rDUU6N8ka-4
  • Contributors: txlu_456 (helped with adding the thumbnail in the game), Nathan nathan (ideas), creator (ideas), LazorCozmic5 (custom BG), Jesse Alexanderrr (idk, he just told me that the level had no issues, for the first map at least)
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What Others are Saying

LazorCozmic5 | 90/100

This was a fairly good level, while not being outrageously frustrating. Challenges weren't anything out of the ordinary but the water section was pretty nice especially for how short the section was. Contrary to what's been mentioned below, I didn't struggle with the ending, as you only need one bob-omb to create a big enough opening to reach the key before you even get cornered. I guess not everybody knows you can clip the bob-omb inside the wall. Overall the things were pretty fair in terms of difficulty and I enjoyed the challenges your level offered. Visuals/atmosphere was pretty much spot on (with my custom-made bg nonetheless lol) but try not to use too many pipe colors as it can detract from the intended spooky vibe.

06/15/21 at 12:44 PM

Superyoshigaming | 100/100

Nice level, I really like the challenges. (Sorry if the rate is too short)


04/04/21 at 4:08 AM

Nathan nathan | 93/100

I will admit that this level isn't bad. There are some issues here and there, especially on the challenges/enemy placement aspect. So with that in mind, let's get back into reviewing. (since it's been 5 weeks)

The scenery was well-made for what it entails, but there could be more to it. Like your last actual level, there's a lack of air decoration, which leads to areas looking blander than others, as in 59X to 81X, plus from 14X to 32X (Map 2). Good thing Map 4 through 6 makes up for that. Now, there's not much variation, which leads to it starting to sag after a while in Map 4. The challenges were well-made, at least until Map 5, where things got more hectic. The cannons were a little overused, Dry Bones, and Piranha Plants.

The enemy placement had that issue as well, yet some enemies came in as an afterthought. Preferably, the Big Boo (in Map 6) allows you to be at a dead-end like Txlu mentioned. Using a Boo Circle would make more sense and less caution. The Eerie in Map 5 is another issue, while it brings you into a tight space with cannons shooting. Mainly altho, this was a pretty solid level. I will give it a rating of 93/100. Not bad, not bad at all, Skeleboi. (Medium) :3

Things that I've taken points away for:
Scenery (-3)
Challenges (-3)
Enemy Placement (-3)
Feelings Towards This Level (extra) (+2)

03/29/21 at 6:29 PM

Mesopotamia | 100/100

Solid. The final part with the Big Boo could use a little more open space, as navigating through getting the Bombs to blow up the wall for the key is kinda annoying. The rest of the level feels pretty solid, neat to play and overall very spooky feel to the level

03/28/21 at 3:29 PM

txlu_456 | 95/100

Nice level skeleboi. It was very fun and had lots of well placed enemies, obstacles and dragon coins and nice looking visuals. The final challenge with the big boo bomb excavation was pretty creative but felt a bit too easy to get yourself stuck in a corner with no possible way of escaping.

Rating: 95/100
Difficulty: Medium

03/28/21 at 12:36 PM

Jesse Alexanderrr | 100/100

This user did not provide a review.

03/27/21 at 5:04 PM

babayaga0504 | 87/100

not halloween month but it's nice to see a ghost theme level for a change of pace. so to put it short, it's as you said, simple level, good use of the atmosphere, nothing original by any means, but i like the look of the outdoor area nevertheless. the gameplay consisted of a generic set of idea's, most of the dragon coins were easy grabs, i only had to use 1 bob-omb to unlock the key. the flooded castle was the peak area in terms of gameplay with tighter challeges while your normal gameplay was fairly mediocre. srry i rated it twice forgot to move the slider

03/27/21 at 4:11 PM

mrgameboy | 100/100

This user did not provide a review.

03/27/21 at 4:10 PM

mandrut2003 | 100/100

Nice level!

03/27/21 at 2:42 PM

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