• Description: Play the rest of the series before playing this to understand
  • Contributors: No additional contributors.
Rate this Level

You'll need to login or create an account in order to rate this level.

What Others are Saying

MarioConstructor | 5/100

This was a pretty bad level.
[Gameplay & challenge]
The level is flat. Filled with just random placement of enemies, which make the level really bad. The rest of level has nothing interesting with super easy Boom Boom fight.
[Level design]
The level has mostly no scenery. A major cutoff at start of a level, and more cutoffs in Map 1 at (X:0 Y:15), (X:70 Y:15), (X:76 Y:15), and (X:200 Y:15).

Final Score : 5/100 (Very Bad)
Difficulty : Easy

*Boring gameplay (-10)
*Very bad enemy placement (-15)
*Super easy Boom Boom fight (-5)
*Cutoffs (-10)
*Mostly no scenery (-25)

Feeling towards the level : (-30), the level is really bad and poorly executed, it looks like it could be made in less than 10 minutes.

04/09/21 at 1:40 AM

Tony678 | 88/100

GAMEPLAY (Length, Enemy choices and placements, Technique focus)
-The lengh was very good. A perfect challenge and fun level. There were lots of enemies and they're placement was fun. My favorite part was right after the checkpoint, with the group of enemies.

Length (-0)
Enemies (-0)
Techniques (-0)

DECOR (Decorations, Colors, Storytelling)
-There were no decorations now that I think of it. The castle was very cool and the idea of the blackout was great, but there weren't much of a variety of colors. But that's also fine because it was a darker level.

Amount (-10)
Colors (-5)
Story (+3)

-I liked the level and actually died a couple times, but the end felt rewarding and I really liked it.

Difficulty: Pretty Hard (Hard)
Total Rating: Alright (88/100)

04/07/21 at 7:34 PM

SuperMarioBros843 | 100/100

This user did not provide a review.

04/03/21 at 11:36 AM

shadow_51 | 91/100

HARD but cool
I mean the only part I died alot is when the giant twomp crushed me but other wise good

04/02/21 at 8:58 AM

    No actions to display.