• Description: Video: https://youtu.be/MuLHhaXtm14

    This is a tag level with przem1994. You can read the description in my playthrough video to learn more about the level.
  • Contributors: przem1994 (Map 1)
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What Others are Saying

bowser jr | 100/100

This user did not provide a review.

03/19/22 at 10:04 AM

mrgameboy | 100/100

This user did not provide a review.

04/10/21 at 3:45 PM

SuperMarioBros843 | 100/100

Perfect level!!!
Bullet Bills (+30)
Spikes (+20)
Scenery every 3 or 4 blocks (+50)
Very long level (+60)
Final score: 160/100 (Perfect, +60 pts)

04/09/21 at 9:01 AM

3mmyco0l9 | 100/100

This was a great tag level! Now I'm going to try a different rating system instead of my usual one.

1. [The Gameplay] Challenge, Enemies, Music, and Extras

Challenge: The challenge in both maps (Not inculding Map 3.) were pretty difficult and a little frustrating. Though overall, I enjoyed it since it's basically what most levels have.

Enemies: There were a lot of different enemies and they all fit the desert theme very well! I didn't see any problems with the enemy placement.

Music: The music was the default desert theme in the first map which was perfectly fine!

Extras: I liked all the hidden little 1-Ups in this level as they added a little bit of an extra challenge to get them. There's just something about 1-Ups that feels so rewarding. It's like instinct! You have to get them!

Total Points Taken Away For Gameplay: (0)

Your Score So Far: 100/100 Perfection!

2. [The Scenery] Decoration, Background, and Tile Placement

Decoration: As usual, the decoration was splendid in both maps (Not including Map 3.) were splendid! And I never thought of using the mushroom stems as a mid-background object for a desert theme!

Background: The custom background in both maps were great and there's not really much to say about it so...

Tile Placement: Again, as usual, the tile placement was great and of course, there were no cut offs to be found!

Total Points Taken Away For Scenery: (0)

Your Score So Far: 100/100 Perfection!

3. [Enjoyment] Fun and Level Length

Fun: Overall, the level was very fun and I didn't feel disrupted about anything like lag or bad gameplay!

Level Length: The level was actually short in the editor but you guys made it so you had to go back and forth making it feel longer!

Total Points Taken Away For Enjoyment: (0)


Final Score: 100/100 Perfection!

Difficulty (For Me): Hard

04/09/21 at 7:29 AM

NESFilipGamer | 100/100

This user did not provide a review.

04/09/21 at 5:57 AM

przem1994 | 100/100

Great tag level. Your section is awesome with cool challenges and awesome scenery. We did it very well.

100/100 and MEDIUM difficulty.

04/09/21 at 1:56 AM

Skopler | 100/100

This was a really nice collab. I'd say przem's part felt a little too linear with small amount of backtracking and barely felt unique, but it was enjoyable nevertheless. I could notice that your part was a bit more difficult than his, and this sudden change of difficulty was notorious, making yours a bit less enjoyable, but still really good. As qwertyquop said, pokeys-riding-on-platforms challenges really felt unique.

5/5 stars

04/08/21 at 11:55 PM

Herobrinesword | 95/100

In summery, I found this level to be quite decent with a somewhat unique challenge at the end. My advice is to stick with a theme that will leave an impression on the player. Some custom music will aid it since most users on this site tend to stick with the default music tracks in the editor. I know you agreed not to use it, but it would have helped to make it stand out.

04/08/21 at 11:46 PM

qwertyquop | 100/100

Nice job. Visually appealing, which isn't surprising coming from the both of you. przem's part was fun to play as usual; I have no issues with it. Your part was also pretty fun to play as well. I liked how there was a slight amount of przem's level style with your part, which was pretty good. Some unique gameplay stuff here and there like the pokeys riding on the platforms. Overall, nicely done.


04/08/21 at 9:03 PM

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