• Description: Mario has to escape a volcano infested with falling platforms. Keep in mind, patience is a virtue...
  • Contributors: None
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What Others are Saying

decaghi | 47/100

this wasn't bad but there was an extreme lack in scenery and gameplay was too rough. the challenges were not very "volcanoey" either they were mostly mediocre.

07/16/21 at 12:33 PM

Blueberry | 25/100

If you like to ragequit and throw your pc on the ground is the level for you.I was never good at parkour but this take it to the next level. It needs some decoration and medium difficulty? More like extreme difficulty.I really like the custom music. I'll give you 20 points as a nice bonus for the music.

07/15/21 at 2:20 PM

Bowser Blum Blum | 50/100

They are right at the beginning you had to run and gain momentum to fall on the red floor that was flying for me it was easy to tell you to pass it to the first time the most difficult part for me was that there were two salmon-colored tubes with the deadly skull floors and the butterflies for which I had to make the turn and step on the turning butterfly and the second butterfly that followed and I was about to kill myself but good level.

07/15/21 at 12:00 AM

potatoboiii | 60/100

It's okay , but doesn't provide anything interesting , it's got an extreme lack of scenery and the ending falls short , not too bad , but not too good either.

07/14/21 at 3:07 PM

twisterjoyful26 | 50/100

This level was pretty eh to me. It’s one of those that looks like kaizo, but it’s really just a series of boring platforming challenges.

No scenery. Level feels empty.
Challenges were repetitive and boring with little enemies. Jumping is tedious enough.
Yellow spring makes a cutoff when in front of the volcano semisolid. Use Layer 2.
Piranha Plants coming out of death blocks looks kinda bad, but there are pipes underneath, I guess.
Oh look, the level’s over. Just like that? An orb on a platform? Not a good end and not long enough level.

Overall, try adding more to your level.

07/14/21 at 12:46 PM

babayaga0504 | 55/100

This was a bit rough around the edges if I'm being honest (although I wouldn't say it's a disaster but there were quite a few gripes I had). To start off, you need the retain the momentum to be able to make it to the checkpoint, which I learned the hard way in this level, through extensive trial and error (no thanks). The main gameplay was just repetitively spinjumping on chainsaws (which is fine if it incorporates some sort of variation but that just wasn't the case here). Apart from that, you do also wanna try to add more scenery if you can so the level doesn't end up feeling too lackluster or empty overall.

07/14/21 at 11:52 AM

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