• Description: Updates:
    Included dragon coins.
    Fixed design.
    Fixed design.
  • Contributors: No additional contributors.
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What Others are Saying

Sailor Mars | 100/100

Great level. I don't really have any critique other than the boss was a little confusing to figure out that all you had to do was time jumps.

01/24/23 at 9:56 PM

DragooniaShade | 75/100

Not trying to be rude or anything but i don't see a reason for this level to have such a high rating, tiling was actually done well but the good majority of the gameplay was nothing really special with the obvious exception of the Boom Boom fight which i really really liked how creative it was.

01/23/23 at 1:58 PM

HelinhoPN | 95/100

This user did not provide a review.

01/23/23 at 1:38 PM

Bowser Blum Blum | 90/100

This user did not provide a review.

01/23/23 at 11:22 AM

SuperO | 85/100

This user did not provide a review.

01/23/23 at 9:58 AM

LazorCozmic5 | 90/100

Um not a bad level overall, could use a few adjustments. There could be more scenery as the level did look a tad bland, although the background color changer was put to good use. Gameplay was fair, quite short but was still decent for what it offered. Nice use of conveyor belts. Only thing I'll comment on is I wasn't expecting death blocks behind the blue conveyors so a heads-up would've been nice. The boss fight had potential but doesn't really fit the theme whatsoever, or the choice of lavas don't really fit the beach theme, rather.

01/23/23 at 5:50 AM

Nathan nathan | 94/100

Ya know, this is the 1st rate of the year. I'm glad I came across a solid level. It only needs a few tweaks personally. So now, let's get into reviewing!

Nice scenery, but there's a big contrast between the tile scenery and the outside scenery. So you should really add more outside deco for more creativity. I do like the bg changes tho, cause it gives a good attention to detail. And fix the design in the boss section, cause there isn't any scenery. Intriguing idea for the challenges, as you're taking a ride with the conveyors and such. Maybe make it clearer that you can't step on the blue conveyors through a textbox or somethin like that. The enemy placement's fine for what it's worth at least. But just as I mentioned earlier, it's a nice level. I'll give it a 94/100. Nice job actually (Medium) :P

01/22/23 at 9:51 PM

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