Di-Elemental(Fire/Ice) Castle close

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Play it here: https://luigibonus.com/games/supermarioconstruct/beta/ - Updated level, fixed the warps and exits so they work correctly. Mario enters a di-elemental Castle and there are some areas with ice and fire. Mario will have to beware of both elements and a icy boss fight at the end. Will Mario get pass this hard castle, or will he burn/freeze to death inside this challenging castle level?

The Easiest and Shortest Level Ever (read desc) close

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April fools special level! Even if the title says so, watch out as you may have to use certain things in some areas such as spin-jumping, good timing on challenges, timing into one block gaps, ect. Please take this as a joke, as it won't actually be easy or short. Please don't rate down this level for difficulty or it being misleading as it supposed to be a joke! This level was made in the water update part 2, which is a currently in beta: https://luigibonus.com/files/games/smcbeta/

Dry Desert and Warm Oasis close

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My first SMC level which is a desert level. There are many bones and fossils buried in this desert along with some desert enemies on the surface, and Monty moles are present in this level, there is a challenge that requires you to use the platform monty moles to advance through the level. Can you find the 3-Up Moon??

Exploring The Dim Planet(15th Birthday Special!) close

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This is the 15th birthday special level, can you try to find a warp that leads to a hidden bonus area???? White pipes are reset pipes. After some recent adventures in space, Mario decides to go to a planet that receives minimal light. Mario will have to go through the cave then to the surface where gravity is low and anything can move up easily. This level will get harder along with it's challenges as you progress through the level. The cave is dark and glowing. The surface will contain some weird dim living life and plants. The surface will be low gravity, meaning there will be challenges that you have to use to get through them. There will be a boom boom fight at the end where you have to fight him in a low gravity zone and twomps will fall fast and rise slowly in this boom boom fight! Mario has to watch out for several enemies and the planet's environment as it's gravity is low at the surface and can cause enemies and mario to fall slower and jump higher, so watch for when you see floating lava, floating water is safe to go to, but watchout for floating lava that above the water in certain areas. This level will be quite hard and challenging!

STB World 5-1 close

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Can you try to find all 3 Advance Coins? Updated level again and again and again and fixed the impossible fire flower area, now it just a fire flower block that requires a koopa shell to break it, resulting in a need of a p switch to turn the brown block into coins after switch block. White pipes are reset pipes... Story: After Mario defeated Boom Boom in World 4-Castle, Mario now has to deal with more increasing difficulty in the next worlds and levels. This world will be a Snow/Ice type World, and Mario has to deal with deadly water in almost in every level this world has to contain. Mario will be aware of flowing water that can kill anything that touches it and enemies, the water can give you frostbite, so watch out Mario! sometimes coins will indicate if the water is safe to go in or not. This level will have some water areas that are safe to go in. Mario will have to do some challenges to get pass this level, like having to get the shell to hit the block or like having to get chuck to use him to get up to the pipe, or having to do a switch backtrack challenge. Mario will have to get through the chilling and freezing levels of World 5 and maybe some cave levels too!

Savory Sunset Stroll (tag with awesomeness777) close

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This was supposed to be an entry in the (DEAD) 2nd Tag Contest Theme: Autumn/Ruins Difficulty: Medium-Hard Name: Autumn Ruins Mario takes a visit through the ancient mountain ruins to find out that it isn't empty, there will be some hotheads in the ruins and some enemies in the ruins, Mario will have to find a way to get out of these ruins before the sun sets and become nighttime where there be some ghosts in the ruins at night? -- Build These ruins might be abandoned, but they're far from empty... Also I spent 11 months on my part xD -- awesomeness777

MSE: Surface of Mercury-Part 1:Boom-Boom's Colony close

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After Mario got through Venus, now it's time for Mario to go to Mercury, but to find out that Boom Boom has started a space colony on Mercury. Mario has to watch out for Boom Boom minions has he is trying to mine the resources for his evil plan to maybe to try to get all the sun's energy for something very evil, we don't know yet as Boom Boom's colony has already expanded and his base is hidden real good. Mario has to go through a cave to get inside of the space colony undetected, but Mario ends up in a industry/mining area where there are other minion mining the metals for Boom Boom's plan and trying to stop Mario. There are buildings that are made with the mined resources along with the streetlights and others. Mario may end up having to find the right way to Boom Boom's Base. Mario will have to go do challenges and backtracks to be able to go to the next area/sections. Boom Boom's Base is hidden somewhere. Will Mario be able to find it or will Boom Boom do something so evil in his plan after Mario gets to his base. Find out by playing this level. Please don't rate down for cutoffs in the buildings and streetlights as they were used for this level as to make a purpose for space colonies. When Mario finds the base, Mario may have to be ready for the difficult challenges and difficult gameplay, will Mario be able to find Boom Boom and try to defeat him or will Boom Boom's plan succeed after stopping and defeating Mario? Find out in the next level: MSE: Surface of Mercury - Part 2: Inside of Boom Boom's Base

STB World 4-Castle close

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After Mario got through the Forest World (World 4) Now it's time for Mario to defeat Boom-Boom to get to World 5(Snow World), but first there are two sections in this castle, Forest/Overgrown Castle and a Orange Castle section, the first one will be challenging with some vine challenges, and watchout for plant enemies as they are common along with the boney enemies. The second section will contain mostly boney enemies, hotheads, hammer/fire/boomerang bros, podoboos and some other enemies. Mario as to watch out for poisonous water in the overgrowned castle section as it can kill anything. Poisonous water is the brown/munky colored water. When Mario reaches the second section, it will be a little harder and challenging. After Mario gets through all parts, now Mario has to fight boom boom inside the overgrown room, with the moving volcano lotus making the fight challenging and harder. Can you try to find the hidden pipe warp that goes to a hidden bonus room??

Mario's Visit to the Autumn Lakeside close

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This isn't just a normal autumn level, it's a autumn lakeside level with a cave section where you have to do a p-switch backtrack in order to enter the pipe to where the switch block is at. This level will consist of some challenges and backtracks. This level will have several water areas, making it a lakeside level. The next level may be a beach/pirate themed level? White pipes are reset pipes incase you messed up on any challenge. Can you try to collect all 5 Advance coins?? Level Difficulty: Medium-Little Hard

From Underground to Space (Hold Right) close

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This is my first ever hold right level made in SMF2 Version C This level will consist of 3 sections, cave, grassland, and space where things will float up and somethings stay floating. Don't rate down for enemy spam as it was used to make some close calls.

MSE: Adventure on the Surface of Venus close

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MSE stands for Mario's Space Exploration After Mario's trip around the dark and bright sides of the moon, Mario decided to explore Venus and the whole solar system, Venus is a hostile planet with acid rain , intense pressure and volcanic eruptions. Watch out for strong winds on this planet, Mario. The lava dolphin challenge is not impossible, try going offscreen and going onscreen if the dolphin goes offscreen and despawns. if Rex despawns, go offscreen and go back to make Rex respawn to do the challenge. Don't rate down for slow challenges, desert bushes/soil being used for scenery, as there aren't any kind of scenery for volcanic tilling. The level begins to be windy after the first part. The rain foreground is used for this whole level to create a acid rain feel. Can you try to collect all 3 Advance Coins?

Underwater Sliding Level! close

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- Updated the level code, now there are flying koopas at the end of the level to prevent cheating. Now you have to slide through the koopas to get to the goal orb. Don't say this level is impossible to finish as it's is possible to finish the level. I tested it and was 100% able to beat the level. Don't try to press the left and right arrows; it removes the purpose of the challenge and turns you back to a swimming state. At the beginning when you come out of the pipe, press down to slide and try to get pass the gate without touching the spikes to begin underwater sliding! Only press the up arrows to move your self up to dodge obstacles or to gain elevation! This level is about underwater sliding, it like sliding, but going underwater while in a sliding state, making you move faster than most enemies, but watch out for enemies and obstacles as you can easily die while moving quick. This is a react-quickly kind of level. Please don't rate down for enemy spam or unfitting enemies as it was used to make some challenges like the tight swimming challenges. Difficulty: Hard-Extreme