Nathan nathan

Regular User












Last Online

Hi guys and girls! I'm Nathan and welcome to my profile!

I have been posting levels since 2016 and I still am!

Upcoming Levels:

Airship Forests (This will come eventually)

Lava Cave (This will come eventually)

Grass and Cave (It will come eventually)

Autumn November (Coming Soon in 2020)

The Island (Part 7) (Coming in 2020)

Mario's Adventurous Meet (5th SMF Contest) (Coming Soon)

Wintery December (Coming Soon)

Things I'm not sure how to do:

Hard Levels

Hard levels kinda revolve around puzzles, precise timings, and a lot of good challenges. I only know how to make medium and easy challenges.

Note: If the level is not good it's because I'm not good at making hard levels.


Finished Levels:

The Island (Part 4) (Finished)

The Island (Part 5) (Finished)

The Island (Part 6) (Finished)

Green Snowfall (15th Birthday Special) (Finished) YouTube



 The Island

The Island (Part 7) will fortunately (might be unfortunate for you), be out in 2020 (next year). Sorry if you were looking forward to the level, but it will be out next year, because I feel like I was just putting too much pressure on myself to get it out this month. It will be out next year so that I don't have to feel so pressured. So for now, The Island is being delayed until next year. In the meantime, enjoy the levels that I'm making!

Tips For Making Levels:

1. Don't make the level look bland and boring (and also flat). Add scenery to make the level look more detailed and more interesting.

Note: Think about the scenery you're using. If you want to put scenery in the ground, try to see if the tile you are using looks good with the ground. If you are using outside or inside scenery, you can use a semi solid (a platform or ground that only the top you can walk on. The rest of it you can walk or run through it). Try to experiment and see what and what doesn't work (by placing scenery and seeing if it fits with the level or not) Also don't put scenery too close or far away from each other (1 - 4 tiles away from each other. 1 being minimum and 4 being maximum) 

2. When you're adding enemies, make sure they are spaced and not too close or far away from each other (1 - 7 tiles away from each other). If you want to put a enemy next to where Mario or Luigi is (depends on which game you creating the level on) make sure the enemy is not too close to him.

Note: If Mario or Luigi has to jump of a bullet bill you don't need to put a enemy there. Don't be repetitive and use the same enemies. Use different enemies and see if they fit the level. Think about where you want to place an enemy. Also don't put enemies on top of each other. 

3. Challenges are what makes the level fun and/or challenging so try to make good challenges (try to make at least 1 challenge that stands out or makes the level more challenging. Also try to make some creative challenges). 

4. Do not make blind jumps in a level. It will make the player think that they have to take a leap of faith or it will make them think that if they fall down, they will die. To fix blind jumps, put an arrow pointing where to go or coins telling you where to go. Do not put too much power-ups. You can put mushrooms or 1-Ups next to a checkpoint, a power-up at the beginning of the level, or a power-up where you need it. Do not spam power-ups (that's basically putting too much).

Note: Place a checkpoint where it's necessary. If the level is short, don't bother putting one unless the level is too hard. 

5. Play the level to see what works and what doesn't. See if you can beat your own level. 

Levels I'm Planning on Remaking:

Retroness (Remake)

The Relaxing Beach (Remake)

Upcoming Sequels:

Orange Plains II

Music playing: Yoshi's Island DS - Underground  


Level Architect

Publish a certain amount of levels


Reward: 50XP

Level Critic

Rate a certain amount of levels


Reward: 50XP

On Fire

Get a certain number of rates on a level


Reward: 5XP

Loyal Member

Be a member for a certain number of days. Login required to activate new achievement.



True Photographer

Add unique images to other users' levels (must be relatively new levels).


Reward: 5XP

Serious Competitor

Get a certain number of contest points.


Reward: 5XP


you should've made your 15th birthday special in smc :3

12/01/19 at 8:21 PM

Nathan nathan

@awesomeness777 I'll probably do that next year. I will start publishing levels in Super Mario Construct in 2020. :3

12/01/19 at 8:54 PM


Today is my 15th birthday, please play and/or rate this Birthday Speical Level. 15th Birthday Special level

09/26/19 at 6:38 PM


@Build oi

10/19/19 at 7:45 PM


You can finish your series in SMC

08/19/19 at 12:46 PM

Nathan nathan

@awesomeness777 I know but if do finish it in there it won't feel the same. :3

08/19/19 at 12:50 PM