Chairo

Regular User

4

Rank

0

Levels

0

Rates

48

Friends

JP

Location

10:15 AM

Last Online

About: N/A

Member Since: 05/03/16

Votes Received:

Average Level Score: 0%

  • First of all, my name is Chairo, not Chario.
  • I am using Google Translate. So the sentences may be wrong...
  • If you find SMF2 Ver.C specific bugs, please report them in comments or messages.
  • The latest information on SMF2 Ver.C and my site is on my Twitter.
  • SMF2 Ver.C recommends playing on official website. Playing on unofficial sites such as Level Palace is not fully supported, so some trouble may occur.
  • SMF2 Ver.C is a thing made as a hack of SMF2, it is not an update of SMF2. Also, it is not something that I am trying to reproduce SMW as much as possible.
  • In order to keep the need to make SMF2 Ver.C and SMF3 separately, I will not provide all contents of SMF2 Ver.C to SMF3. It is also to prevent users from being biased toward SMF2 Ver.C or SMF3.

Website / YouTube / Twitter / Peing

Level Architect

Publish a certain amount of levels

0/5

Reward: 5XP

Level Critic

Rate a certain amount of levels

0/25

Reward: 5XP

On Fire

Get a certain number of rates on a level

0/10

Reward: 5XP

Loyal Member

Be a member for a certain number of days. Login required to activate new achievement.

808/730

Complete!

True Photographer

Add unique images to other users' levels (must be relatively new levels).

0/20

Reward: 5XP

Serious Competitor

Get a certain number of contest points.

0/1

Reward: 5XP

Anego the Nihilego

so... have you ever thought about adding in the paragaloomba yet? I mean... it might be easy enough really, and we already have just the galoomba so... maybe you can add that in for a future update?

07/10/18 at 3:42 PM


Chairo

@Anego the Nihilego I think that paragaloomba is good, but now I concentrate on things other than updates, so I will decide not to decide anything about updates.

07/11/18 at 9:57 AM

Validusername16

Why did you not make the local variable Frame in script 1875 - frame 69 a global variable for samples in smf2vc? By making it a global variable, it saves which sample page you were on, which would be much more convenient

06/30/18 at 1:43 PM


Chairo

@Validusername16 This is because it was made in accordance with the original specification that the first page of the category is displayed when switching from sprite page to tile page (or vice versa). I made it regardless of convenience, so I feel inconvenient even by myself.

07/01/18 at 12:26 AM


Validusername16

@Chairo Okay, that makes sense. Thanks for the answer.

07/01/18 at 6:13 PM

yolo

When are you finished making Ice Mario? I know that is what you are thinking about making because it is highly requested AND we already have the parts to make it. Play around with the fireball and Hiro's grab block and you have your ice block. The path can be changed to match that of a galoomba and you have your ice block.

06/23/18 at 10:15 AM


Chairo

@yolo I have not made Ice Mario and I'm not thinking about making Ice Mario.

06/24/18 at 11:47 AM


yolo

@Chairo whaaaaaa... why though? With the current peices of code available you could make it easily...

06/24/18 at 12:04 PM


Chairo

@yolo Although it may be able to make roughly, I think that it is not easy to make details (especially debugging). In any case, now I am working on another work (some things are unrelated to smf) so I do not have time to make anything.

06/25/18 at 7:38 AM

yolo

I've halted all work on my hack. I want to explore a bit more inside Unity.

06/10/18 at 7:41 AM

William

Hi!

06/10/18 at 1:15 AM

    No actions to display.

    No levels to display.

    No levels to display.