Orangetack

Moderator

10

Rank

171

Levels

573

Rates

130

Friends

GB

Location

7:52 AM

Last Online

INACTIVE UNTIL 8TH JULY

Links

Pouetpu legacy: ME AND TFD ARE RESTORING OLD LEVELS FROM FAMOUS USERS OF POUETPU-GAMES. CHECK IT OUT!!! :D

The best smf levels database

Super Mario Universe - my galactic SMF3 series!


I am Orangetack, a moderator and SMF user since 2014. If you have anything to report, leave a comment on my or another staff member's profile.

If you disagree with one of my rates on your level or don't understand it, feel free to leave a comment and I'll explain in more detail the reasons for it. But unless I've made a mistake, I'm not going to change it or anything. My rates are my own opinion, just like yours. :P


IMPORTANT: Don't upload level music to puush- it's deleted if not played for a month. Use Dropbox instead- here's how

I am the League leader.
  • Members: Orangetack | Mario Blight | MarioMaster7771 Janos | qwertyquop | Lord Luigi2014 | Blueyoshi0014 | Luigibonus (note, you have been removed if you have been inactive for a long time. If you are active again you can just ask to be put back in) No places open in the League right now.
  • The League is a level clan that will make tags. All League levels should have ~League✧ in the title.
  • The other thing the League does is rate each other's levels. especially league levels :] If you're a member, say so on your profile.

Why I will never rate down for unused space

Unused space is a concept that originates from an instruction written by Pouetpu for level makers to 'fill the main part completely'. Why people still value the advice of a Canadian dictator I have no idea. Unused space doesn't affect the experience or quality of a level from the player's perspective, so why does it even matter? Why should an amazing 10/10 level become a 9/10 level because of unused space, when unused space can only be found by looking in the editor? When you rate levels, you rate them based on your experience playing them. Unused space won't make that experience any worse. Why should someone fill all the space in a level just for the sake of it? That reminds me of how Ubisoft creates as big open worlds as possible for the sake of it. Plus, you can't even change the amount of space a level has once you've punched it in.

If you rate down for unused space, you're essentially saying an x4000 level is fine, unless that same level also has x4000 more of unused space, even though it doesn't change the experience of playing the level AT ALL.

Full playthrough of Super Mario Universe (recorded by luigibonus)

My Youtube Channel

Level Architect

Publish a certain amount of levels

59/100

Reward: 100XP

Level Critic

Rate a certain amount of levels

573/500

Complete!

On Fire

Get a certain number of rates on a level

116/50

Complete!

Loyal Member

Be a member for a certain number of days. Login required to activate new achievement.

1138/730

Complete!

True Photographer

Add unique images to other users' levels (must be relatively new levels).

43/50

Reward: 10XP

Serious Competitor

Get a certain number of contest points.

0/1

Reward: 5XP

CyanOrange

hihi

06/14/19 at 2:01 PM


Orangetack

@CyanOrange Helllo human

06/16/19 at 4:39 PM

NESFilipGamer

Please rate World 5-Airship pls man! I need 1 more rate!

06/14/19 at 2:00 PM


Orangetack

@NESFilipGamer Going inactive

06/16/19 at 4:40 PM


NESFilipGamer

@Orangetack Oh that sucks bro.... Are you going travelling or something

06/16/19 at 5:32 PM


Orangetack

@NESFilipGamer Yea I'm travelling around Europe

06/17/19 at 2:39 AM

SMLFlash

I will add more scenery, and false end in World 4-2

06/13/19 at 5:03 PM

qwertyquop

man im really happy you guys are restoring old pg levels

and also i finally got my first 100/100 from you on one of my levels lol

06/11/19 at 2:33 PM


Orangetack

@qwertyquop I'ts more just me doing it tbh, tfd gave up on it because of the sheer boredom of having to manually archive every level xD

06/12/19 at 11:00 AM